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- // --------------------------------------------------------------------------------------------------------------------
- // <copyright file="DocLinkButton.cs" company="Exit Games GmbH">
- // Part of: Pun demos
- // </copyright>
- // <author>developer@exitgames.com</author>
- // --------------------------------------------------------------------------------------------------------------------
- using Photon.Pun.Demo.Shared;
- using UnityEngine;
- using UnityEngine.EventSystems;
- namespace Photon.Pun.Demo.Cockpit
- {
- /// <summary>
- /// Open an Url on Pointer Click.
- /// </summary>
- public class DocLinkButton : MonoBehaviour, IPointerClickHandler
- {
- public DocLinks.DocTypes Type = DocLinks.DocTypes.Doc;
- public string Reference = "getting-started/pun-intro";
- // Just so that Unity expose the enable Check Box inside the Component Inspector Header.
- public void Start(){}
- //Detect if a click occurs
- public void OnPointerClick(PointerEventData pointerEventData)
- {
- Application.OpenURL(DocLinks.GetLink(Type,Reference));
- }
- }
- }
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