SlotCar_C.prefab 26 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &108190
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 4
  9. m_Component:
  10. - 4: {fileID: 476826}
  11. m_Layer: 0
  12. m_Name: SlotCar_C
  13. m_TagString: Untagged
  14. m_Icon: {fileID: 0}
  15. m_NavMeshLayer: 0
  16. m_StaticEditorFlags: 0
  17. m_IsActive: 1
  18. --- !u!1 &119010
  19. GameObject:
  20. m_ObjectHideFlags: 1
  21. m_PrefabParentObject: {fileID: 0}
  22. m_PrefabInternal: {fileID: 100100000}
  23. serializedVersion: 4
  24. m_Component:
  25. - 4: {fileID: 437816}
  26. m_Layer: 0
  27. m_Name: car004
  28. m_TagString: Untagged
  29. m_Icon: {fileID: 0}
  30. m_NavMeshLayer: 0
  31. m_StaticEditorFlags: 0
  32. m_IsActive: 1
  33. --- !u!1 &125116
  34. GameObject:
  35. m_ObjectHideFlags: 1
  36. m_PrefabParentObject: {fileID: 0}
  37. m_PrefabInternal: {fileID: 100100000}
  38. serializedVersion: 4
  39. m_Component:
  40. - 4: {fileID: 498888}
  41. - 33: {fileID: 3328542}
  42. - 23: {fileID: 2344904}
  43. m_Layer: 0
  44. m_Name: Box1493
  45. m_TagString: Untagged
  46. m_Icon: {fileID: 0}
  47. m_NavMeshLayer: 0
  48. m_StaticEditorFlags: 0
  49. m_IsActive: 1
  50. --- !u!1 &133620
  51. GameObject:
  52. m_ObjectHideFlags: 1
  53. m_PrefabParentObject: {fileID: 0}
  54. m_PrefabInternal: {fileID: 100100000}
  55. serializedVersion: 4
  56. m_Component:
  57. - 4: {fileID: 476660}
  58. - 33: {fileID: 3355026}
  59. - 23: {fileID: 2374864}
  60. m_Layer: 0
  61. m_Name: Object341
  62. m_TagString: Untagged
  63. m_Icon: {fileID: 0}
  64. m_NavMeshLayer: 0
  65. m_StaticEditorFlags: 0
  66. m_IsActive: 1
  67. --- !u!1 &135258
  68. GameObject:
  69. m_ObjectHideFlags: 1
  70. m_PrefabParentObject: {fileID: 0}
  71. m_PrefabInternal: {fileID: 100100000}
  72. serializedVersion: 4
  73. m_Component:
  74. - 4: {fileID: 448038}
  75. - 33: {fileID: 3303326}
  76. - 23: {fileID: 2374896}
  77. m_Layer: 0
  78. m_Name: Object342
  79. m_TagString: Untagged
  80. m_Icon: {fileID: 0}
  81. m_NavMeshLayer: 0
  82. m_StaticEditorFlags: 0
  83. m_IsActive: 1
  84. --- !u!1 &140506
  85. GameObject:
  86. m_ObjectHideFlags: 1
  87. m_PrefabParentObject: {fileID: 0}
  88. m_PrefabInternal: {fileID: 100100000}
  89. serializedVersion: 4
  90. m_Component:
  91. - 4: {fileID: 436712}
  92. - 33: {fileID: 3393252}
  93. - 23: {fileID: 2365868}
  94. m_Layer: 0
  95. m_Name: Object339
  96. m_TagString: Untagged
  97. m_Icon: {fileID: 0}
  98. m_NavMeshLayer: 0
  99. m_StaticEditorFlags: 0
  100. m_IsActive: 1
  101. --- !u!1 &144792
  102. GameObject:
  103. m_ObjectHideFlags: 1
  104. m_PrefabParentObject: {fileID: 0}
  105. m_PrefabInternal: {fileID: 100100000}
  106. serializedVersion: 4
  107. m_Component:
  108. - 4: {fileID: 423946}
  109. - 33: {fileID: 3317494}
  110. - 23: {fileID: 2311252}
  111. m_Layer: 0
  112. m_Name: Object336
  113. m_TagString: Untagged
  114. m_Icon: {fileID: 0}
  115. m_NavMeshLayer: 0
  116. m_StaticEditorFlags: 0
  117. m_IsActive: 1
  118. --- !u!1 &149930
  119. GameObject:
  120. m_ObjectHideFlags: 1
  121. m_PrefabParentObject: {fileID: 0}
  122. m_PrefabInternal: {fileID: 100100000}
  123. serializedVersion: 4
  124. m_Component:
  125. - 4: {fileID: 447808}
  126. - 33: {fileID: 3398916}
  127. - 23: {fileID: 2373440}
  128. m_Layer: 0
  129. m_Name: Object340
  130. m_TagString: Untagged
  131. m_Icon: {fileID: 0}
  132. m_NavMeshLayer: 0
  133. m_StaticEditorFlags: 0
  134. m_IsActive: 1
  135. --- !u!1 &167182
  136. GameObject:
  137. m_ObjectHideFlags: 1
  138. m_PrefabParentObject: {fileID: 0}
  139. m_PrefabInternal: {fileID: 100100000}
  140. serializedVersion: 4
  141. m_Component:
  142. - 4: {fileID: 477446}
  143. - 33: {fileID: 3325572}
  144. - 23: {fileID: 2312544}
  145. m_Layer: 0
  146. m_Name: Object335
  147. m_TagString: Untagged
  148. m_Icon: {fileID: 0}
  149. m_NavMeshLayer: 0
  150. m_StaticEditorFlags: 0
  151. m_IsActive: 1
  152. --- !u!1 &175548
  153. GameObject:
  154. m_ObjectHideFlags: 0
  155. m_PrefabParentObject: {fileID: 0}
  156. m_PrefabInternal: {fileID: 100100000}
  157. serializedVersion: 4
  158. m_Component:
  159. - 4: {fileID: 493046}
  160. m_Layer: 0
  161. m_Name: car_4
  162. m_TagString: Untagged
  163. m_Icon: {fileID: 0}
  164. m_NavMeshLayer: 0
  165. m_StaticEditorFlags: 0
  166. m_IsActive: 1
  167. --- !u!1 &180666
  168. GameObject:
  169. m_ObjectHideFlags: 1
  170. m_PrefabParentObject: {fileID: 0}
  171. m_PrefabInternal: {fileID: 100100000}
  172. serializedVersion: 4
  173. m_Component:
  174. - 4: {fileID: 405338}
  175. - 33: {fileID: 3389336}
  176. - 23: {fileID: 2353400}
  177. m_Layer: 0
  178. m_Name: Object338
  179. m_TagString: Untagged
  180. m_Icon: {fileID: 0}
  181. m_NavMeshLayer: 0
  182. m_StaticEditorFlags: 0
  183. m_IsActive: 1
  184. --- !u!1 &181026
  185. GameObject:
  186. m_ObjectHideFlags: 1
  187. m_PrefabParentObject: {fileID: 0}
  188. m_PrefabInternal: {fileID: 100100000}
  189. serializedVersion: 4
  190. m_Component:
  191. - 4: {fileID: 431264}
  192. - 33: {fileID: 3376684}
  193. - 23: {fileID: 2390090}
  194. m_Layer: 0
  195. m_Name: Object337
  196. m_TagString: Untagged
  197. m_Icon: {fileID: 0}
  198. m_NavMeshLayer: 0
  199. m_StaticEditorFlags: 0
  200. m_IsActive: 1
  201. --- !u!1 &186312
  202. GameObject:
  203. m_ObjectHideFlags: 1
  204. m_PrefabParentObject: {fileID: 0}
  205. m_PrefabInternal: {fileID: 100100000}
  206. serializedVersion: 4
  207. m_Component:
  208. - 4: {fileID: 447130}
  209. m_Layer: 0
  210. m_Name: wheel_3
  211. m_TagString: Untagged
  212. m_Icon: {fileID: 0}
  213. m_NavMeshLayer: 0
  214. m_StaticEditorFlags: 0
  215. m_IsActive: 1
  216. --- !u!1 &186344
  217. GameObject:
  218. m_ObjectHideFlags: 1
  219. m_PrefabParentObject: {fileID: 0}
  220. m_PrefabInternal: {fileID: 100100000}
  221. serializedVersion: 4
  222. m_Component:
  223. - 4: {fileID: 458982}
  224. - 33: {fileID: 3301538}
  225. - 23: {fileID: 2346394}
  226. m_Layer: 0
  227. m_Name: Object334
  228. m_TagString: Untagged
  229. m_Icon: {fileID: 0}
  230. m_NavMeshLayer: 0
  231. m_StaticEditorFlags: 0
  232. m_IsActive: 1
  233. --- !u!1 &190282
  234. GameObject:
  235. m_ObjectHideFlags: 1
  236. m_PrefabParentObject: {fileID: 0}
  237. m_PrefabInternal: {fileID: 100100000}
  238. serializedVersion: 4
  239. m_Component:
  240. - 4: {fileID: 436652}
  241. - 33: {fileID: 3306534}
  242. - 23: {fileID: 2310252}
  243. m_Layer: 0
  244. m_Name: Object333
  245. m_TagString: Untagged
  246. m_Icon: {fileID: 0}
  247. m_NavMeshLayer: 0
  248. m_StaticEditorFlags: 0
  249. m_IsActive: 1
  250. --- !u!1 &191758
  251. GameObject:
  252. m_ObjectHideFlags: 1
  253. m_PrefabParentObject: {fileID: 0}
  254. m_PrefabInternal: {fileID: 100100000}
  255. serializedVersion: 4
  256. m_Component:
  257. - 4: {fileID: 466636}
  258. m_Layer: 0
  259. m_Name: wheel_4
  260. m_TagString: Untagged
  261. m_Icon: {fileID: 0}
  262. m_NavMeshLayer: 0
  263. m_StaticEditorFlags: 0
  264. m_IsActive: 1
  265. --- !u!1 &192642
  266. GameObject:
  267. m_ObjectHideFlags: 1
  268. m_PrefabParentObject: {fileID: 0}
  269. m_PrefabInternal: {fileID: 100100000}
  270. serializedVersion: 4
  271. m_Component:
  272. - 4: {fileID: 446258}
  273. m_Layer: 0
  274. m_Name: wheel_2
  275. m_TagString: Untagged
  276. m_Icon: {fileID: 0}
  277. m_NavMeshLayer: 0
  278. m_StaticEditorFlags: 0
  279. m_IsActive: 1
  280. --- !u!1 &198048
  281. GameObject:
  282. m_ObjectHideFlags: 1
  283. m_PrefabParentObject: {fileID: 0}
  284. m_PrefabInternal: {fileID: 100100000}
  285. serializedVersion: 4
  286. m_Component:
  287. - 4: {fileID: 461684}
  288. m_Layer: 0
  289. m_Name: wheel_1
  290. m_TagString: Untagged
  291. m_Icon: {fileID: 0}
  292. m_NavMeshLayer: 0
  293. m_StaticEditorFlags: 0
  294. m_IsActive: 1
  295. --- !u!1 &199326
  296. GameObject:
  297. m_ObjectHideFlags: 1
  298. m_PrefabParentObject: {fileID: 0}
  299. m_PrefabInternal: {fileID: 100100000}
  300. serializedVersion: 4
  301. m_Component:
  302. - 4: {fileID: 463724}
  303. - 33: {fileID: 3338738}
  304. - 23: {fileID: 2307844}
  305. m_Layer: 0
  306. m_Name: Cylinder317
  307. m_TagString: Untagged
  308. m_Icon: {fileID: 0}
  309. m_NavMeshLayer: 0
  310. m_StaticEditorFlags: 0
  311. m_IsActive: 1
  312. --- !u!4 &405338
  313. Transform:
  314. m_ObjectHideFlags: 1
  315. m_PrefabParentObject: {fileID: 0}
  316. m_PrefabInternal: {fileID: 100100000}
  317. m_GameObject: {fileID: 180666}
  318. m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071067}
  319. m_LocalPosition: {x: 5.6641126, y: 0.48882198, z: 0}
  320. m_LocalScale: {x: 0.829034, y: 0.829034, z: 0.08719475}
  321. m_LocalEulerAnglesHint: {x: 89.980194, y: 0, z: 0}
  322. m_Children: []
  323. m_Father: {fileID: 466636}
  324. m_RootOrder: 0
  325. --- !u!4 &423946
  326. Transform:
  327. m_ObjectHideFlags: 1
  328. m_PrefabParentObject: {fileID: 0}
  329. m_PrefabInternal: {fileID: 100100000}
  330. m_GameObject: {fileID: 144792}
  331. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  332. m_LocalPosition: {x: -0.04309082, y: -0.58647156, z: -2.9444466}
  333. m_LocalScale: {x: 0.805967, y: 0.90706253, z: 0.90706253}
  334. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  335. m_Children: []
  336. m_Father: {fileID: 437816}
  337. m_RootOrder: 3
  338. --- !u!4 &431264
  339. Transform:
  340. m_ObjectHideFlags: 1
  341. m_PrefabParentObject: {fileID: 0}
  342. m_PrefabInternal: {fileID: 100100000}
  343. m_GameObject: {fileID: 181026}
  344. m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071067}
  345. m_LocalPosition: {x: -0, y: 0.48882198, z: 0}
  346. m_LocalScale: {x: 0.829034, y: 0.829034, z: 0.08719475}
  347. m_LocalEulerAnglesHint: {x: 89.980194, y: 0, z: 0}
  348. m_Children:
  349. - {fileID: 463724}
  350. m_Father: {fileID: 447130}
  351. m_RootOrder: 0
  352. --- !u!4 &436652
  353. Transform:
  354. m_ObjectHideFlags: 1
  355. m_PrefabParentObject: {fileID: 0}
  356. m_PrefabInternal: {fileID: 100100000}
  357. m_GameObject: {fileID: 190282}
  358. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  359. m_LocalPosition: {x: -0.04309082, y: -0.58647156, z: -2.9444466}
  360. m_LocalScale: {x: 0.805967, y: 0.90706253, z: 0.90706253}
  361. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  362. m_Children: []
  363. m_Father: {fileID: 437816}
  364. m_RootOrder: 1
  365. --- !u!4 &436712
  366. Transform:
  367. m_ObjectHideFlags: 1
  368. m_PrefabParentObject: {fileID: 0}
  369. m_PrefabInternal: {fileID: 100100000}
  370. m_GameObject: {fileID: 140506}
  371. m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071067}
  372. m_LocalPosition: {x: -0, y: -5.976264, z: 0}
  373. m_LocalScale: {x: 0.829034, y: 0.829034, z: 0.08719475}
  374. m_LocalEulerAnglesHint: {x: 89.980194, y: 0, z: 0}
  375. m_Children: []
  376. m_Father: {fileID: 461684}
  377. m_RootOrder: 0
  378. --- !u!4 &437816
  379. Transform:
  380. m_ObjectHideFlags: 1
  381. m_PrefabParentObject: {fileID: 0}
  382. m_PrefabInternal: {fileID: 100100000}
  383. m_GameObject: {fileID: 119010}
  384. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  385. m_LocalPosition: {x: 0, y: 0, z: 0}
  386. m_LocalScale: {x: 1, y: 1, z: 1}
  387. m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
  388. m_Children:
  389. - {fileID: 498888}
  390. - {fileID: 436652}
  391. - {fileID: 458982}
  392. - {fileID: 423946}
  393. m_Father: {fileID: 493046}
  394. m_RootOrder: 0
  395. --- !u!4 &446258
  396. Transform:
  397. m_ObjectHideFlags: 1
  398. m_PrefabParentObject: {fileID: 0}
  399. m_PrefabInternal: {fileID: 100100000}
  400. m_GameObject: {fileID: 192642}
  401. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  402. m_LocalPosition: {x: -3.1136975, y: -2.076775, z: -3.2325428}
  403. m_LocalScale: {x: 1, y: 1, z: 1}
  404. m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
  405. m_Children:
  406. - {fileID: 476660}
  407. m_Father: {fileID: 493046}
  408. m_RootOrder: 2
  409. --- !u!4 &447130
  410. Transform:
  411. m_ObjectHideFlags: 1
  412. m_PrefabParentObject: {fileID: 0}
  413. m_PrefabInternal: {fileID: 100100000}
  414. m_GameObject: {fileID: 186312}
  415. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  416. m_LocalPosition: {x: 2.5504148, y: -2.076775, z: 3.232543}
  417. m_LocalScale: {x: 1, y: 1, z: 1}
  418. m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
  419. m_Children:
  420. - {fileID: 431264}
  421. m_Father: {fileID: 493046}
  422. m_RootOrder: 3
  423. --- !u!4 &447808
  424. Transform:
  425. m_ObjectHideFlags: 1
  426. m_PrefabParentObject: {fileID: 0}
  427. m_PrefabInternal: {fileID: 100100000}
  428. m_GameObject: {fileID: 149930}
  429. m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071067}
  430. m_LocalPosition: {x: -0, y: -5.976264, z: 0}
  431. m_LocalScale: {x: 0.829034, y: 0.829034, z: 0.08719475}
  432. m_LocalEulerAnglesHint: {x: 89.980194, y: 0, z: 0}
  433. m_Children: []
  434. m_Father: {fileID: 461684}
  435. m_RootOrder: 1
  436. --- !u!4 &448038
  437. Transform:
  438. m_ObjectHideFlags: 1
  439. m_PrefabParentObject: {fileID: 0}
  440. m_PrefabInternal: {fileID: 100100000}
  441. m_GameObject: {fileID: 135258}
  442. m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071067}
  443. m_LocalPosition: {x: 5.6641126, y: 0.48882198, z: 0}
  444. m_LocalScale: {x: 0.829034, y: 0.829034, z: 0.08719475}
  445. m_LocalEulerAnglesHint: {x: 89.980194, y: 0, z: 0}
  446. m_Children: []
  447. m_Father: {fileID: 466636}
  448. m_RootOrder: 1
  449. --- !u!4 &458982
  450. Transform:
  451. m_ObjectHideFlags: 1
  452. m_PrefabParentObject: {fileID: 0}
  453. m_PrefabInternal: {fileID: 100100000}
  454. m_GameObject: {fileID: 186344}
  455. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  456. m_LocalPosition: {x: -0.04309082, y: -0.58647156, z: -2.9444466}
  457. m_LocalScale: {x: 0.805967, y: 0.90706253, z: 0.90706253}
  458. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  459. m_Children: []
  460. m_Father: {fileID: 437816}
  461. m_RootOrder: 2
  462. --- !u!4 &461684
  463. Transform:
  464. m_ObjectHideFlags: 1
  465. m_PrefabParentObject: {fileID: 0}
  466. m_PrefabInternal: {fileID: 100100000}
  467. m_GameObject: {fileID: 198048}
  468. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  469. m_LocalPosition: {x: 2.550415, y: -2.076775, z: -3.2325428}
  470. m_LocalScale: {x: 1, y: 1, z: 1}
  471. m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
  472. m_Children:
  473. - {fileID: 436712}
  474. - {fileID: 447808}
  475. m_Father: {fileID: 493046}
  476. m_RootOrder: 1
  477. --- !u!4 &463724
  478. Transform:
  479. m_ObjectHideFlags: 1
  480. m_PrefabParentObject: {fileID: 0}
  481. m_PrefabInternal: {fileID: 100100000}
  482. m_GameObject: {fileID: 199326}
  483. m_LocalRotation: {x: 5.684342e-14, y: 0, z: -0, w: 1}
  484. m_LocalPosition: {x: -0.00000023841858, y: 0, z: 0}
  485. m_LocalScale: {x: 1, y: 1, z: 1}
  486. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  487. m_Children: []
  488. m_Father: {fileID: 431264}
  489. m_RootOrder: 0
  490. --- !u!4 &466636
  491. Transform:
  492. m_ObjectHideFlags: 1
  493. m_PrefabParentObject: {fileID: 0}
  494. m_PrefabInternal: {fileID: 100100000}
  495. m_GameObject: {fileID: 191758}
  496. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  497. m_LocalPosition: {x: -3.1136975, y: -2.076775, z: 3.232543}
  498. m_LocalScale: {x: 1, y: 1, z: 1}
  499. m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
  500. m_Children:
  501. - {fileID: 405338}
  502. - {fileID: 448038}
  503. m_Father: {fileID: 493046}
  504. m_RootOrder: 4
  505. --- !u!4 &476660
  506. Transform:
  507. m_ObjectHideFlags: 1
  508. m_PrefabParentObject: {fileID: 0}
  509. m_PrefabInternal: {fileID: 100100000}
  510. m_GameObject: {fileID: 133620}
  511. m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071067}
  512. m_LocalPosition: {x: 5.6641126, y: -5.976264, z: 0}
  513. m_LocalScale: {x: 0.829034, y: 0.829034, z: 0.08719475}
  514. m_LocalEulerAnglesHint: {x: 89.980194, y: 0, z: 0}
  515. m_Children:
  516. - {fileID: 477446}
  517. m_Father: {fileID: 446258}
  518. m_RootOrder: 0
  519. --- !u!4 &476826
  520. Transform:
  521. m_ObjectHideFlags: 1
  522. m_PrefabParentObject: {fileID: 0}
  523. m_PrefabInternal: {fileID: 100100000}
  524. m_GameObject: {fileID: 108190}
  525. m_LocalRotation: {x: 0, y: 0.706086, z: 0, w: 0.7081261}
  526. m_LocalPosition: {x: -12.50266, y: 0, z: -8.256637}
  527. m_LocalScale: {x: 1, y: 1, z: 1}
  528. m_LocalEulerAnglesHint: {x: 0, y: 449.835, z: 0}
  529. m_Children:
  530. - {fileID: 493046}
  531. m_Father: {fileID: 0}
  532. m_RootOrder: 0
  533. --- !u!4 &477446
  534. Transform:
  535. m_ObjectHideFlags: 1
  536. m_PrefabParentObject: {fileID: 0}
  537. m_PrefabInternal: {fileID: 100100000}
  538. m_GameObject: {fileID: 167182}
  539. m_LocalRotation: {x: 5.684342e-14, y: 0, z: -0, w: 1}
  540. m_LocalPosition: {x: -0.00000047683716, y: 0, z: 0}
  541. m_LocalScale: {x: 1, y: 1, z: 1}
  542. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  543. m_Children: []
  544. m_Father: {fileID: 476660}
  545. m_RootOrder: 0
  546. --- !u!4 &493046
  547. Transform:
  548. m_ObjectHideFlags: 1
  549. m_PrefabParentObject: {fileID: 0}
  550. m_PrefabInternal: {fileID: 100100000}
  551. m_GameObject: {fileID: 175548}
  552. m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071067}
  553. m_LocalPosition: {x: 0, y: 0.8, z: 0}
  554. m_LocalScale: {x: 0.19999997, y: 0.2, z: 0.19999997}
  555. m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
  556. m_Children:
  557. - {fileID: 437816}
  558. - {fileID: 461684}
  559. - {fileID: 446258}
  560. - {fileID: 447130}
  561. - {fileID: 466636}
  562. m_Father: {fileID: 476826}
  563. m_RootOrder: 0
  564. --- !u!4 &498888
  565. Transform:
  566. m_ObjectHideFlags: 1
  567. m_PrefabParentObject: {fileID: 0}
  568. m_PrefabInternal: {fileID: 100100000}
  569. m_GameObject: {fileID: 125116}
  570. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  571. m_LocalPosition: {x: -0.04309082, y: -0.58647156, z: -2.9444466}
  572. m_LocalScale: {x: 0.805967, y: 0.90706253, z: 0.90706253}
  573. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  574. m_Children: []
  575. m_Father: {fileID: 437816}
  576. m_RootOrder: 0
  577. --- !u!23 &2307844
  578. MeshRenderer:
  579. m_ObjectHideFlags: 1
  580. m_PrefabParentObject: {fileID: 0}
  581. m_PrefabInternal: {fileID: 100100000}
  582. m_GameObject: {fileID: 199326}
  583. m_Enabled: 1
  584. m_CastShadows: 1
  585. m_ReceiveShadows: 1
  586. m_Materials:
  587. - {fileID: 2100000, guid: db1318ffb13bfef419a8dad09473425d, type: 2}
  588. m_SubsetIndices:
  589. m_StaticBatchRoot: {fileID: 0}
  590. m_UseLightProbes: 1
  591. m_ReflectionProbeUsage: 1
  592. m_ProbeAnchor: {fileID: 0}
  593. m_ScaleInLightmap: 1
  594. m_PreserveUVs: 0
  595. m_IgnoreNormalsForChartDetection: 0
  596. m_ImportantGI: 0
  597. m_MinimumChartSize: 4
  598. m_AutoUVMaxDistance: 0.5
  599. m_AutoUVMaxAngle: 89
  600. m_LightmapParameters: {fileID: 0}
  601. m_SortingLayerID: 0
  602. m_SortingOrder: 0
  603. --- !u!23 &2310252
  604. MeshRenderer:
  605. m_ObjectHideFlags: 1
  606. m_PrefabParentObject: {fileID: 0}
  607. m_PrefabInternal: {fileID: 100100000}
  608. m_GameObject: {fileID: 190282}
  609. m_Enabled: 1
  610. m_CastShadows: 1
  611. m_ReceiveShadows: 1
  612. m_Materials:
  613. - {fileID: 2100000, guid: c282d31bf082fca4a822239b62ff8257, type: 2}
  614. m_SubsetIndices:
  615. m_StaticBatchRoot: {fileID: 0}
  616. m_UseLightProbes: 1
  617. m_ReflectionProbeUsage: 1
  618. m_ProbeAnchor: {fileID: 0}
  619. m_ScaleInLightmap: 1
  620. m_PreserveUVs: 0
  621. m_IgnoreNormalsForChartDetection: 0
  622. m_ImportantGI: 0
  623. m_MinimumChartSize: 4
  624. m_AutoUVMaxDistance: 0.5
  625. m_AutoUVMaxAngle: 89
  626. m_LightmapParameters: {fileID: 0}
  627. m_SortingLayerID: 0
  628. m_SortingOrder: 0
  629. --- !u!23 &2311252
  630. MeshRenderer:
  631. m_ObjectHideFlags: 1
  632. m_PrefabParentObject: {fileID: 0}
  633. m_PrefabInternal: {fileID: 100100000}
  634. m_GameObject: {fileID: 144792}
  635. m_Enabled: 1
  636. m_CastShadows: 1
  637. m_ReceiveShadows: 1
  638. m_Materials:
  639. - {fileID: 2100000, guid: db1318ffb13bfef419a8dad09473425d, type: 2}
  640. m_SubsetIndices:
  641. m_StaticBatchRoot: {fileID: 0}
  642. m_UseLightProbes: 1
  643. m_ReflectionProbeUsage: 1
  644. m_ProbeAnchor: {fileID: 0}
  645. m_ScaleInLightmap: 1
  646. m_PreserveUVs: 0
  647. m_IgnoreNormalsForChartDetection: 0
  648. m_ImportantGI: 0
  649. m_MinimumChartSize: 4
  650. m_AutoUVMaxDistance: 0.5
  651. m_AutoUVMaxAngle: 89
  652. m_LightmapParameters: {fileID: 0}
  653. m_SortingLayerID: 0
  654. m_SortingOrder: 0
  655. --- !u!23 &2312544
  656. MeshRenderer:
  657. m_ObjectHideFlags: 1
  658. m_PrefabParentObject: {fileID: 0}
  659. m_PrefabInternal: {fileID: 100100000}
  660. m_GameObject: {fileID: 167182}
  661. m_Enabled: 1
  662. m_CastShadows: 1
  663. m_ReceiveShadows: 1
  664. m_Materials:
  665. - {fileID: 2100000, guid: b7d67d7d7ddb88542b23886a4b496c77, type: 2}
  666. m_SubsetIndices:
  667. m_StaticBatchRoot: {fileID: 0}
  668. m_UseLightProbes: 1
  669. m_ReflectionProbeUsage: 1
  670. m_ProbeAnchor: {fileID: 0}
  671. m_ScaleInLightmap: 1
  672. m_PreserveUVs: 0
  673. m_IgnoreNormalsForChartDetection: 0
  674. m_ImportantGI: 0
  675. m_MinimumChartSize: 4
  676. m_AutoUVMaxDistance: 0.5
  677. m_AutoUVMaxAngle: 89
  678. m_LightmapParameters: {fileID: 0}
  679. m_SortingLayerID: 0
  680. m_SortingOrder: 0
  681. --- !u!23 &2344904
  682. MeshRenderer:
  683. m_ObjectHideFlags: 1
  684. m_PrefabParentObject: {fileID: 0}
  685. m_PrefabInternal: {fileID: 100100000}
  686. m_GameObject: {fileID: 125116}
  687. m_Enabled: 1
  688. m_CastShadows: 1
  689. m_ReceiveShadows: 1
  690. m_Materials:
  691. - {fileID: 2100000, guid: c282d31bf082fca4a822239b62ff8257, type: 2}
  692. m_SubsetIndices:
  693. m_StaticBatchRoot: {fileID: 0}
  694. m_UseLightProbes: 1
  695. m_ReflectionProbeUsage: 1
  696. m_ProbeAnchor: {fileID: 0}
  697. m_ScaleInLightmap: 1
  698. m_PreserveUVs: 0
  699. m_IgnoreNormalsForChartDetection: 0
  700. m_ImportantGI: 0
  701. m_MinimumChartSize: 4
  702. m_AutoUVMaxDistance: 0.5
  703. m_AutoUVMaxAngle: 89
  704. m_LightmapParameters: {fileID: 0}
  705. m_SortingLayerID: 0
  706. m_SortingOrder: 0
  707. --- !u!23 &2346394
  708. MeshRenderer:
  709. m_ObjectHideFlags: 1
  710. m_PrefabParentObject: {fileID: 0}
  711. m_PrefabInternal: {fileID: 100100000}
  712. m_GameObject: {fileID: 186344}
  713. m_Enabled: 1
  714. m_CastShadows: 1
  715. m_ReceiveShadows: 1
  716. m_Materials:
  717. - {fileID: 2100000, guid: c282d31bf082fca4a822239b62ff8257, type: 2}
  718. m_SubsetIndices:
  719. m_StaticBatchRoot: {fileID: 0}
  720. m_UseLightProbes: 1
  721. m_ReflectionProbeUsage: 1
  722. m_ProbeAnchor: {fileID: 0}
  723. m_ScaleInLightmap: 1
  724. m_PreserveUVs: 0
  725. m_IgnoreNormalsForChartDetection: 0
  726. m_ImportantGI: 0
  727. m_MinimumChartSize: 4
  728. m_AutoUVMaxDistance: 0.5
  729. m_AutoUVMaxAngle: 89
  730. m_LightmapParameters: {fileID: 0}
  731. m_SortingLayerID: 0
  732. m_SortingOrder: 0
  733. --- !u!23 &2353400
  734. MeshRenderer:
  735. m_ObjectHideFlags: 1
  736. m_PrefabParentObject: {fileID: 0}
  737. m_PrefabInternal: {fileID: 100100000}
  738. m_GameObject: {fileID: 180666}
  739. m_Enabled: 1
  740. m_CastShadows: 1
  741. m_ReceiveShadows: 1
  742. m_Materials:
  743. - {fileID: 2100000, guid: b7d67d7d7ddb88542b23886a4b496c77, type: 2}
  744. m_SubsetIndices:
  745. m_StaticBatchRoot: {fileID: 0}
  746. m_UseLightProbes: 1
  747. m_ReflectionProbeUsage: 1
  748. m_ProbeAnchor: {fileID: 0}
  749. m_ScaleInLightmap: 1
  750. m_PreserveUVs: 0
  751. m_IgnoreNormalsForChartDetection: 0
  752. m_ImportantGI: 0
  753. m_MinimumChartSize: 4
  754. m_AutoUVMaxDistance: 0.5
  755. m_AutoUVMaxAngle: 89
  756. m_LightmapParameters: {fileID: 0}
  757. m_SortingLayerID: 0
  758. m_SortingOrder: 0
  759. --- !u!23 &2365868
  760. MeshRenderer:
  761. m_ObjectHideFlags: 1
  762. m_PrefabParentObject: {fileID: 0}
  763. m_PrefabInternal: {fileID: 100100000}
  764. m_GameObject: {fileID: 140506}
  765. m_Enabled: 1
  766. m_CastShadows: 1
  767. m_ReceiveShadows: 1
  768. m_Materials:
  769. - {fileID: 2100000, guid: b7d67d7d7ddb88542b23886a4b496c77, type: 2}
  770. m_SubsetIndices:
  771. m_StaticBatchRoot: {fileID: 0}
  772. m_UseLightProbes: 1
  773. m_ReflectionProbeUsage: 1
  774. m_ProbeAnchor: {fileID: 0}
  775. m_ScaleInLightmap: 1
  776. m_PreserveUVs: 0
  777. m_IgnoreNormalsForChartDetection: 0
  778. m_ImportantGI: 0
  779. m_MinimumChartSize: 4
  780. m_AutoUVMaxDistance: 0.5
  781. m_AutoUVMaxAngle: 89
  782. m_LightmapParameters: {fileID: 0}
  783. m_SortingLayerID: 0
  784. m_SortingOrder: 0
  785. --- !u!23 &2373440
  786. MeshRenderer:
  787. m_ObjectHideFlags: 1
  788. m_PrefabParentObject: {fileID: 0}
  789. m_PrefabInternal: {fileID: 100100000}
  790. m_GameObject: {fileID: 149930}
  791. m_Enabled: 1
  792. m_CastShadows: 1
  793. m_ReceiveShadows: 1
  794. m_Materials:
  795. - {fileID: 2100000, guid: db1318ffb13bfef419a8dad09473425d, type: 2}
  796. m_SubsetIndices:
  797. m_StaticBatchRoot: {fileID: 0}
  798. m_UseLightProbes: 1
  799. m_ReflectionProbeUsage: 1
  800. m_ProbeAnchor: {fileID: 0}
  801. m_ScaleInLightmap: 1
  802. m_PreserveUVs: 0
  803. m_IgnoreNormalsForChartDetection: 0
  804. m_ImportantGI: 0
  805. m_MinimumChartSize: 4
  806. m_AutoUVMaxDistance: 0.5
  807. m_AutoUVMaxAngle: 89
  808. m_LightmapParameters: {fileID: 0}
  809. m_SortingLayerID: 0
  810. m_SortingOrder: 0
  811. --- !u!23 &2374864
  812. MeshRenderer:
  813. m_ObjectHideFlags: 1
  814. m_PrefabParentObject: {fileID: 0}
  815. m_PrefabInternal: {fileID: 100100000}
  816. m_GameObject: {fileID: 133620}
  817. m_Enabled: 1
  818. m_CastShadows: 1
  819. m_ReceiveShadows: 1
  820. m_Materials:
  821. - {fileID: 2100000, guid: db1318ffb13bfef419a8dad09473425d, type: 2}
  822. m_SubsetIndices:
  823. m_StaticBatchRoot: {fileID: 0}
  824. m_UseLightProbes: 1
  825. m_ReflectionProbeUsage: 1
  826. m_ProbeAnchor: {fileID: 0}
  827. m_ScaleInLightmap: 1
  828. m_PreserveUVs: 0
  829. m_IgnoreNormalsForChartDetection: 0
  830. m_ImportantGI: 0
  831. m_MinimumChartSize: 4
  832. m_AutoUVMaxDistance: 0.5
  833. m_AutoUVMaxAngle: 89
  834. m_LightmapParameters: {fileID: 0}
  835. m_SortingLayerID: 0
  836. m_SortingOrder: 0
  837. --- !u!23 &2374896
  838. MeshRenderer:
  839. m_ObjectHideFlags: 1
  840. m_PrefabParentObject: {fileID: 0}
  841. m_PrefabInternal: {fileID: 100100000}
  842. m_GameObject: {fileID: 135258}
  843. m_Enabled: 1
  844. m_CastShadows: 1
  845. m_ReceiveShadows: 1
  846. m_Materials:
  847. - {fileID: 2100000, guid: db1318ffb13bfef419a8dad09473425d, type: 2}
  848. m_SubsetIndices:
  849. m_StaticBatchRoot: {fileID: 0}
  850. m_UseLightProbes: 1
  851. m_ReflectionProbeUsage: 1
  852. m_ProbeAnchor: {fileID: 0}
  853. m_ScaleInLightmap: 1
  854. m_PreserveUVs: 0
  855. m_IgnoreNormalsForChartDetection: 0
  856. m_ImportantGI: 0
  857. m_MinimumChartSize: 4
  858. m_AutoUVMaxDistance: 0.5
  859. m_AutoUVMaxAngle: 89
  860. m_LightmapParameters: {fileID: 0}
  861. m_SortingLayerID: 0
  862. m_SortingOrder: 0
  863. --- !u!23 &2390090
  864. MeshRenderer:
  865. m_ObjectHideFlags: 1
  866. m_PrefabParentObject: {fileID: 0}
  867. m_PrefabInternal: {fileID: 100100000}
  868. m_GameObject: {fileID: 181026}
  869. m_Enabled: 1
  870. m_CastShadows: 1
  871. m_ReceiveShadows: 1
  872. m_Materials:
  873. - {fileID: 2100000, guid: b7d67d7d7ddb88542b23886a4b496c77, type: 2}
  874. m_SubsetIndices:
  875. m_StaticBatchRoot: {fileID: 0}
  876. m_UseLightProbes: 1
  877. m_ReflectionProbeUsage: 1
  878. m_ProbeAnchor: {fileID: 0}
  879. m_ScaleInLightmap: 1
  880. m_PreserveUVs: 0
  881. m_IgnoreNormalsForChartDetection: 0
  882. m_ImportantGI: 0
  883. m_MinimumChartSize: 4
  884. m_AutoUVMaxDistance: 0.5
  885. m_AutoUVMaxAngle: 89
  886. m_LightmapParameters: {fileID: 0}
  887. m_SortingLayerID: 0
  888. m_SortingOrder: 0
  889. --- !u!33 &3301538
  890. MeshFilter:
  891. m_ObjectHideFlags: 1
  892. m_PrefabParentObject: {fileID: 0}
  893. m_PrefabInternal: {fileID: 100100000}
  894. m_GameObject: {fileID: 186344}
  895. m_Mesh: {fileID: 4300004, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  896. --- !u!33 &3303326
  897. MeshFilter:
  898. m_ObjectHideFlags: 1
  899. m_PrefabParentObject: {fileID: 0}
  900. m_PrefabInternal: {fileID: 100100000}
  901. m_GameObject: {fileID: 135258}
  902. m_Mesh: {fileID: 4300022, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  903. --- !u!33 &3306534
  904. MeshFilter:
  905. m_ObjectHideFlags: 1
  906. m_PrefabParentObject: {fileID: 0}
  907. m_PrefabInternal: {fileID: 100100000}
  908. m_GameObject: {fileID: 190282}
  909. m_Mesh: {fileID: 4300002, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  910. --- !u!33 &3317494
  911. MeshFilter:
  912. m_ObjectHideFlags: 1
  913. m_PrefabParentObject: {fileID: 0}
  914. m_PrefabInternal: {fileID: 100100000}
  915. m_GameObject: {fileID: 144792}
  916. m_Mesh: {fileID: 4300006, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  917. --- !u!33 &3325572
  918. MeshFilter:
  919. m_ObjectHideFlags: 1
  920. m_PrefabParentObject: {fileID: 0}
  921. m_PrefabInternal: {fileID: 100100000}
  922. m_GameObject: {fileID: 167182}
  923. m_Mesh: {fileID: 4300014, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  924. --- !u!33 &3328542
  925. MeshFilter:
  926. m_ObjectHideFlags: 1
  927. m_PrefabParentObject: {fileID: 0}
  928. m_PrefabInternal: {fileID: 100100000}
  929. m_GameObject: {fileID: 125116}
  930. m_Mesh: {fileID: 4300000, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  931. --- !u!33 &3338738
  932. MeshFilter:
  933. m_ObjectHideFlags: 1
  934. m_PrefabParentObject: {fileID: 0}
  935. m_PrefabInternal: {fileID: 100100000}
  936. m_GameObject: {fileID: 199326}
  937. m_Mesh: {fileID: 4300018, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  938. --- !u!33 &3355026
  939. MeshFilter:
  940. m_ObjectHideFlags: 1
  941. m_PrefabParentObject: {fileID: 0}
  942. m_PrefabInternal: {fileID: 100100000}
  943. m_GameObject: {fileID: 133620}
  944. m_Mesh: {fileID: 4300012, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  945. --- !u!33 &3376684
  946. MeshFilter:
  947. m_ObjectHideFlags: 1
  948. m_PrefabParentObject: {fileID: 0}
  949. m_PrefabInternal: {fileID: 100100000}
  950. m_GameObject: {fileID: 181026}
  951. m_Mesh: {fileID: 4300016, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  952. --- !u!33 &3389336
  953. MeshFilter:
  954. m_ObjectHideFlags: 1
  955. m_PrefabParentObject: {fileID: 0}
  956. m_PrefabInternal: {fileID: 100100000}
  957. m_GameObject: {fileID: 180666}
  958. m_Mesh: {fileID: 4300020, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  959. --- !u!33 &3393252
  960. MeshFilter:
  961. m_ObjectHideFlags: 1
  962. m_PrefabParentObject: {fileID: 0}
  963. m_PrefabInternal: {fileID: 100100000}
  964. m_GameObject: {fileID: 140506}
  965. m_Mesh: {fileID: 4300010, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  966. --- !u!33 &3398916
  967. MeshFilter:
  968. m_ObjectHideFlags: 1
  969. m_PrefabParentObject: {fileID: 0}
  970. m_PrefabInternal: {fileID: 100100000}
  971. m_GameObject: {fileID: 149930}
  972. m_Mesh: {fileID: 4300008, guid: f3cb3c8f5cd4b514ebf9fbfda32cb36d, type: 3}
  973. --- !u!1001 &100100000
  974. Prefab:
  975. m_ObjectHideFlags: 1
  976. serializedVersion: 2
  977. m_Modification:
  978. m_TransformParent: {fileID: 0}
  979. m_Modifications: []
  980. m_RemovedComponents: []
  981. m_ParentPrefab: {fileID: 0}
  982. m_RootGameObject: {fileID: 108190}
  983. m_IsPrefabParent: 1