GLTFProperty.cs 554 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using Newtonsoft.Json;
  4. using UnityEngine;
  5. using UnityEngine.Scripting;
  6. namespace Siccity.GLTFUtility {
  7. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#specifying-extensions
  8. // https://github.com/KhronosGroup/glTF/issues/1628
  9. /// <summary> Will eventually become the base class of all gltf classes to enable extensions, but this isn't supported yet </summary>
  10. [Preserve] public class GLTFProperty {
  11. public object extensions;
  12. public object extras;
  13. }
  14. }