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+# Version 1.2.172 - Jun 23, 2022
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+* iOS Resolver - Stop forcing `ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES` to `YES`,
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+ which seems to cause problem for some when submitting apps. See #526 for more
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+ information.
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+
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+# Version 1.2.171 - May 11, 2022
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+* iOS Resolver - Change `Enable Swift Framework Support Workaround` setting to
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+ be `ON` by default since more pods are using Swift Framework now.
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+
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+# Version 1.2.170 - Apr 4, 2022
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+* Android Resolver - Fixes #498 - Fix the path separator of the Maven repo
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+ injected to `mainTemplate.gradle`.
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+* iOS Resolver - Fixes #470 - Switch default Cocoapods master repo from Github
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+ to CDN.
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+* iOS Resolver - `Link Framework Statically` setting is now default to `true`.
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+ That is, `use_frameworks! :linkage => static` will be added to `Podfile` by
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+ default instead of `use_frameworks!`. This can be changed in iOS Resolver
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+ settings. This fixes odd behaviors when pods include static libraries, ex.
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+ Firebase Analytics.
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+* iOS Resolver - Added a workaround when app crashes on launch due to
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+ `Library not loaded: @rpath/libswiftCore.dylib` when some pods includes Swift
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+ framework. This is turned `OFF` by default and can be changed in iOS Resolver
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+ settings.
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+
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+# Version 1.2.169 - Jan 20, 2022
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+* General - Fixes #425 - Change to save `GvhProjectSettings.xml` without
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+ Unicode byte order mark (BoM).
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+* Android Resolver - Remove reference to `jcenter()`
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+* iOS Resolver - Force setting `LANG` when executing Cocoapods in shell mode on
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+ Mac.
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+
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+# Version 1.2.168 - Dec 9, 2021
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+* All - Fixes #472 by removing the use of `System.Diagnostics.Debug.Assert`
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+* All - Fixed #477 by properly enabling EDM4U libraries for Unity 2021.2+ when
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+ the package is installed through `.tgz`
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+
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+# Version 1.2.167 - Oct 6, 2021
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+* All - Moved versioned `.dll` in EDM4U to a versioned folder and remove their
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+ version postfix in their filename. For instance, `IOSResolver.dll` will be
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+ placed at `ExternalDependencyManager/Editor/1.2.167/Google.IOSResolver.dll`.
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+* Android Resolver - Fixed #243 by only using the highest version in
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+ `mainTemplate.gradle` when duplicated dependencies are presented.
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+* Android Resolver - Added supports to x86_64 to ABI list for Android apps on
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+ Chrome OS.
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+
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+# Version 1.2.166 - Jun 30, 2021
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+* All - Fixed #440 and fixed #447 by specifying the parameter type while calling
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+ `GetApplicationIdentifier()` Unity API using reflection, due to a new
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+ overloaded method introduced in Unity 2021.2.
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+* Android Resolver - Fixed #442 by patching `Dependency.IsGreater()` when the
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+ version strings end '+'.
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+
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+# Version 1.2.165 - Apr 28, 2021
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+## Bug Fixes
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+* Version Handler - Fixed #431 by replacing the use of `HttpUtility.UrlEncode()`
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+ which causes NullReferenceException in certain version of Unity.
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+* Android Resolver - Check that androidSdkRootPath directory exists before using
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+ as sdkPath.
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+* Android Resolver - Fixed Android Resolver integration tests with Unity
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+ 2019.3+.
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+
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+# Version 1.2.164 - Feb 4, 2021
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+## New Features
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+* Android Resolver - Added support for Android packages with classifier in their
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+ namespaces.
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+* iOS Resolver - Added new settings in iOS Resolver to configure generated
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+ Podfile.
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+* iOS Resolver - Added a new attribute `addToAllTargets` in Dependencies.xml.
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+
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+## Bug Fixes
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+* iOS Resolver - Fixed XML parsing for `bitcodeEnabled` attribute in
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+ Dependencies.xml.
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+
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+# Version 1.2.163 - Dec 15, 2020
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+## Bug Fixes
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+* Version Handler - Fixed measurement reporting
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+
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+# Version 1.2.162 - Nov 19, 2020
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+## Bug Fixes
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+* Version Handler - Improved #413 by preventing Version Handler from running
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+ from static constructor when it is disabled.
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+* Package Manager Resolver - Remove GPR
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+
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+# Version 1.2.161 - Oct 12, 2020
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+## Bug Fixes
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+* Android Resolver - Fixed the issue that Android Resolver does not resolve
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+ again before build in Unity 2020 if it failed to resolve previously.
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+
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+# Version 1.2.160 - Sep 30, 2020
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+## Bug Fixes
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+* Android Resolver - Fixed a regression that gradleResolver can be null until
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+ Initialize() is called.
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+* Android Resolver - Fixed a regression that Android Resolver failed in Unity
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+ 2019.3+ due to `gradleTemplate.properties` not enabled when
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+ `mainTemplate.gradle` is not enabled at all.
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+
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+# Version 1.2.159 - Sep 11, 2020
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+## Bug Fixes
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+* Android Resolver - Fixed #322 where the Unity editor will lose its target SDK
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+ setting between Unity restarts if `>28` is selected in 2019. This is due to
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+ Unity AndroidSdkVersions enum does not contain values above 28.
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+* Android Resolver - Fixed #360 where building Android app with Untiy 2019.3+
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+ may fail due to Jetifier and AndroidX not enabled properly in generated
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+ Gradle project. This fix requires the user to enable
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+ `Custom Gradle Properties Template` found under
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+ `Player Settings > Settings for Android > Publishing Settings`.
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+
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+# Version 1.2.158 - Sep 3, 2020
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+## Bug Fixes
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+* Version Handler: Fixed editor freeze when `-executeMethod` is used in
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+ non-batch mode.
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+* Android Resolver: Normalized file paths when generating local Maven repo
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+ since the path may contains a mix of forward and backward slash on Windows.
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+* Export Unity Package: Fixed generation of .unitypackage with tarfile on
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+ Windows.
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+
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+# Version 1.2.157 - Aug 6, 2020
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+## Bug Fixes
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+* Android Resolver: Delay initialization until active build target is Android
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+ and the editor is not in play mode.
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+* iOS Resolver: Delay initialization until active build target is iOS
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+ and the editor is not in play mode.
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+* Export Unity Package: Workaround directory creation racy if multiple export
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+ operations are spawned at the same time.
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+
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+# Version 1.2.156 - June 10, 2020
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+## Bug Fixes
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+* Android Resolver: Fixed that the generated local repo assets contains
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+ redundent labels which are causing Version Handler to failed while
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+ uninstalling packages.
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+* Android Resolver: Fixed that the repo url injected into mainTemplate.gradle
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+ is incorrect when Unity is configured to export gradle project.
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+* Android Resolver: Limited to only create local Maven repo when the source
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+ repo contains ".srcaar" file.
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+
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+## Changes
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+* All: Described EDM4U analytics data usage in readme.
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+
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+# Version 1.2.155 - May 14, 2020
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+## Bug Fixes
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+* All: Fixed compiler error when build with Unity 5.4 or below due to the
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+ usage of Rect.zero.
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+* All: Ignore cases when checking command line arguments.
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+
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+# Version 1.2.154 - May 14, 2020
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+## Bug Fixes
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+* All: Make each MultiSelectWindow for different purposes to have its own
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+ unique window.
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+
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+## Changes
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+* All: Replace all dialog with DialogWindow which is implemented from
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+ EditorWindow.
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+* Package Manager Resolver: Clarify how manifest.json will be changed in Package
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+ Manager Resolver window.
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+
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+# Version 1.2.153 - Apr 24, 2020
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+## Bug Fixes
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+* Android Resolver: Fixed an exception when repainting the Android resolution
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+ window in Unity 2019.3.x.
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+
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+# Version 1.2.152 - Apr 17, 2020
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+## Bug Fixes
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+* Version Handler: Fixed exception when waiting for enabled editor DLLs to
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+ load.
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+* Android Resolver: Fixed regression when using a Custom Gradle Template
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+ on Windows.
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+
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+# Version 1.2.151 - Apr 16, 2020
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+## Bug Fixes
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+* Version Handler: When waiting for newly enabled editor DLLs to load, ignore
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+ all DLLs that do not have a file-system location.
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+* Android Resolver: Fixed resolution when using a Custom Gradle Template with
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+ libraries stored in a local maven repository distributed with a plugin
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+ installed with the Unity Package Manager.
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+
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+# Version 1.2.150 - Apr 9, 2020
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+## Bug Fixes
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+* All: The new packaging script when run on MacOS was generating a
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+ .unitypackage archive that could not be read by Unity on Windows.
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+ This release simply repackages the plugin with tar/gzip to fix the problem.
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+
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+# Version 1.2.149 - Apr 8, 2020
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+## Bug Fixes
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+* Package Manager Resolver: Fixed spurious error message when resuming
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+ migration after installing a UPM package.
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+
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+# Version 1.2.148 - Apr 8, 2020
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+## Bug Fixes
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+* Package Manager Resolver: Fixed an exception when resuming migration
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+ after installing a UPM package.
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+
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+# Version 1.2.147 - Apr 8, 2020
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+## Bug Fixes
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+* Version Handler: Fixed alias traversal bug which caused problems when
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+ migrating from installed .unitypackage files to UPM packages.
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+
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+# Version 1.2.146 - Apr 8, 2020
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+## Bug Fixes
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+* Version Handler: Fixed exception in manifest parsing when a manifest is
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+ detected with no aliases.
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+
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+# Version 1.2.145 - Apr 2, 2020
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+## New Features
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+* Package Manager Resolver: Added a method to migrate Version Handler
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+ managed packages installed via `.unitypackage` to Unity Package Manager
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+ packages. This is initially used to migrate the External Dependency Manager
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+ to UPM.
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+
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+## Changes
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+* All: Verbose logging is now no longer automatically enabled in batch mode
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+ across all components. Instead logging can be configured using each
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+ component's verbose logging setting or by using the `-gvh_log_debug` command
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+ line flag when starting Unity.
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+* Version Handler: Sped up version handler updates when the app domain isn't
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+ reloaded.
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+
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+## Bug Fixes
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+* Version Handler: Fixed the display of the obsolete files clean up dialog
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+ when the asset database refreshes.
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+* Version Handler: Improved reliability of callback from
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+ the VersionHandler.UpdateCompleteMethods event when an asset database
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+ refresh occurs.
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+* Version Handler: Fixed duplicate exportPath labels when 'Assets/' is the
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+ root of paths assigned to files.
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+* Version Handler: Handle empty lines in manifest files.
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+
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+# Version 1.2.144 - Mar 23, 2020
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+## Changed
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+* iOS Resolver: Removed the ability to configure the Xcode target a Cocoapod
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+ is added to.
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+
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+## Bug Fixes
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+* iOS Resolver: Reverted support for adding Cocoapods to multiple targets as
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+ it caused a regression (exception thrown during post-build step) in some
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+ versions of Unity.
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+
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+# Version 1.2.143 - Mar 20, 2020
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+## Bug Fixes
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+* Android Resolver: Fixed caching of resolution state which was causing
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+ the resolver to always run when no dependencies had changed.
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+
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+# Version 1.2.142 - Mar 19, 2020
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+## Changes
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+* Package Manager Resolver: Enabled auto-add by default.
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+
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+# Version 1.2.141 - Mar 19, 2020
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+## Bug Fixes
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+* Fixed a bug when retrieving project settings. If a plugin was configured
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+ to fetch project settings, if a setting was fetched (e.g "foo") and this
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+ setting existed in the system settings but not the project settings the
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+ system value would override the default value leading to unexpected
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+ behavior.
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+* Fixed a warning when caching web request classes in Unity 5.6.
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+
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+# Version 1.2.140 - Mar 19, 2020
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+## Bug Fixes
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+* Fixed measurement reporting in Unity 5.x.
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+* Version Handler: Fixed NullReferenceException when an asset doesn't have
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+ an AssetImporter.
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+
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+# Version 1.2.139 - Mar 18, 2020
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+## Changed
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+* Added documentation to the built plugin.
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+
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+# Version 1.2.138 - Mar 17, 2020
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+## New Features
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+* Package Manager Resolver: Added the Package Manager Resolver
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+ component that allows developers to easily boostrap Unity Package Manager
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+ (UPM) registry addition using unitypackage plugins.
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+* Version Handler: Added a window that allows plugins to managed by the
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+ Version Handler to be uninstalled.
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+* Version Handler: Added support for displaying installed plugins.
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+* Version Handler: Added support for moving files in plugins to their install
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+ locations (if the plugin has been configured to support this).
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+* iOS Resolver: Added the ability to configure the Xcode target a Cocoapod is
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+ added to.
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+
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+## Bug Fixes
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+* Fixed upgrade from version 1.2.137 and below after the plugin rename to
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+ EDM4U broke the upgrade process.
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+* Android Resolver: Worked around PlayerSettings.Android.targetSdkVersion
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+ returning empty names for some values in 2019.x.
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+* Version Handler: Fixed the display of the obsolete files clean up window.
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+* Version Handler: Fixed managed file check when assets are modified in the
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+ project after plugin import.
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+
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+# Version 1.2.137 - Mar 6, 2020
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+## Changed
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+* Renamed package to External Package Manager for Unity (EDM4U).
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+ We changed this to reflect what this plugin is doing today which is far more
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+ than the original scope which just consisted of importing jar files from the
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+ Android SDK maven repository.
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+ Scripts that used to pull `play-services-resolver*.unitypackage` will now have
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+ to request `external-dependency-manager*.unitypackage` instead.
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+ We'll still be shipping a `play-services-resolver*_manifest.txt` file to
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+ handle upgrading from older versions of the plugin.
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+
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+## New Features
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+* All Components: Added reporting of usage so that we can remotely detect
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+ errors and target improvements.
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+* Android Resolver: Added support for *Dependencies.xml files in Unity Package
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+ Manager packages.
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+* iOS Resolver: Added support for *Dependencies.xml files in Unity Package
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+ Manager packages.
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+
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+## Bug Fixes
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+* Version Handler: Disabled attempts to disable asset metadata modification
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+ when assets are in a Unity Package Manager managed package.
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+
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+# Version 1.2.136 - Feb 19, 2019
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+## Bug Fixes
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+* Android Resolver: Fixed OpenJDK path discovery in Unity 2019.3.1.
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+
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+# Version 1.2.135 - Dec 5, 2019
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+## Bug Fixes
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+* All Components: Fixed stack overflow when loading project settings.
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+
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+# Version 1.2.134 - Dec 4, 2019
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+## Bug Fixes
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+* All Components: Fixed an issue which caused project settings to be cleared
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+ when running in batch mode.
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+
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+# Version 1.2.133 - Nov 18, 2019
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+## Bug Fixes
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+* All Components: Failure to save project settings will now report an error
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+ to the log rather than throwing an exception.
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+
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+# Version 1.2.132 - Nov 11, 2019
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+## Bug Fixes
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+* Android Resolver: Worked around expansion of DIR_UNITYPROJECT on Windows
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+ breaking Gradle builds when used as part of a file URI.
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+* Android Resolver: mainTemplate.gradle is only written if it needs to be
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+ modified.
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+
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+# Version 1.2.131 - Oct 29, 2019
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+## Bug Fixes
|
|
|
|
+* Version Handler: Improved execution of events on the main thread in batch
|
|
|
|
+ mode.
|
|
|
|
+* Version Handler: Improved log level configuration at startup.
|
|
|
|
+* Version Handler: Improved performance of class lookup in deferred method
|
|
|
|
+ calls.
|
|
|
|
+* Version Handler: Fixed rename to enable / disable for editor assets.
|
|
|
|
+* iOS Resolver: Improved log level configuration at startup.
|
|
|
|
+* Android Resolver: Improved local maven repo path reference in
|
|
|
|
+ mainTemplate.gradle using DIR_UNITYPROJECT. DIR_UNITYPROJECT by Unity
|
|
|
|
+ to point to the local filesystem path of the Unity project when Unity
|
|
|
|
+ generates the Gradle project.
|
|
|
|
+
|
|
|
|
+# Version 1.2.130 - Oct 23, 2019
|
|
|
|
+## New Features
|
|
|
|
+* iOS Resolver: Added support for modifying the Podfile before `pod install`
|
|
|
|
+ is executed.
|
|
|
|
+
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Version Handler: Fixed invalid classname error when calling
|
|
|
|
+ `VersionHandler.UpdateVersionedAssets()`.
|
|
|
|
+
|
|
|
|
+# Version 1.2.129 - Oct 2, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* iOS Resolver: Changed Cocoapod integration in Unity 2019.3+ to
|
|
|
|
+ only add Pods to the UnityFramework target.
|
|
|
|
+
|
|
|
|
+# Version 1.2.128 - Oct 1, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* iOS Resolver: Fixed Cocoapod project integration mode with Unity
|
|
|
|
+ 2019.3+.
|
|
|
|
+
|
|
|
|
+# Version 1.2.127 - Sep 30, 2019
|
|
|
|
+## Changes
|
|
|
|
+* Android Resolver: All Android Resolver settings File paths are now
|
|
|
|
+ serialized with POSIX directory separators.
|
|
|
|
+
|
|
|
|
+# Version 1.2.126 - Sep 27, 2019
|
|
|
|
+## Changes
|
|
|
|
+* Android Resolver: File paths are now serialized with POSIX directory
|
|
|
|
+ separators.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed resolution when the parent directory of a Unity
|
|
|
|
+ project contains a Gradle project (i.e `settings.gradle` file).
|
|
|
|
+
|
|
|
|
+# Version 1.2.125 - Sep 23, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* All components: Silenced a warning about not being able to set the console
|
|
|
|
+ encoding to UTF8.
|
|
|
|
+* Android Resolver: Worked around broken AndroidSDKTools class in some
|
|
|
|
+ versions of Unity.
|
|
|
|
+* iOS Resolver: Fixed iOS target SDK version check
|
|
|
|
+* Version Handler: Changed clean up obsolete files window so that it doesn't
|
|
|
|
+ exceed the screen size.
|
|
|
|
+
|
|
|
|
+# Version 1.2.124 - Jul 28, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* All components: Fixed regression with source control integration when using
|
|
|
|
+ Unity 2019.1+.
|
|
|
|
+
|
|
|
|
+# Version 1.2.123 - Jul 23, 2019
|
|
|
|
+## New Features
|
|
|
|
+* All components: Source control integration for project settings.
|
|
|
|
+## Changes
|
|
|
|
+* Android Resolver: Removed AAR cache as it now makes little difference to
|
|
|
|
+ incremental resolution performance.
|
|
|
|
+* Android Resolver: Improved embedded resource management so that embedded
|
|
|
|
+ resources should upgrade when the plugin is updated without restarting
|
|
|
|
+ the Unity editor.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Version Handler: Fixed InvokeMethod() and InvokeStaticMethod() when calling
|
|
|
|
+ methods that have interface typed arguments.
|
|
|
|
+
|
|
|
|
+# Version 1.2.122 - Jul 2, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* iOS Resolver: Worked around Unity not loading the iOS Resolver DLL as it
|
|
|
|
+ referenced the Xcode extension in a public interface. The iOS Resolver
|
|
|
|
+ DLL still references the Xcode extension internally and just handles
|
|
|
|
+ missing type exceptions dynamically.
|
|
|
|
+
|
|
|
|
+# Version 1.2.121 - Jun 27, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed warning about missing Packages folder when loading
|
|
|
|
+ XML dependencies files in versions of Unity without the package manager.
|
|
|
|
+* Android Resolver: Fixed resolution window progress bar exceeding 100%.
|
|
|
|
+* Android Resolver: If AndroidX is detected in the set of resolved libraries,
|
|
|
|
+ the user will be prompted to enable the Jetifier.
|
|
|
|
+* Android Resolver: Improved text splitting in text area windows.
|
|
|
|
+* iOS Resolver: Added support for Unity's breaking changes to the Xcode API
|
|
|
|
+ in 2019.3.+. Cocoapods are now added to build targets, Unity-iPhone and
|
|
|
|
+ UnityFramework in Unity 2019.3+.
|
|
|
|
+
|
|
|
|
+# Version 1.2.120 - Jun 26, 2019
|
|
|
|
+## New Features
|
|
|
|
+* Android Resolver: Added support for loading *Dependencies.xml files from
|
|
|
|
+ Unity Package Manager packages.
|
|
|
|
+* Android Resolver: Resolution window is now closed if resolution runs as
|
|
|
|
+ a pre-build step.
|
|
|
|
+* iOS Resolver: Added support for loading *Dependencies.xml files from
|
|
|
|
+ Unity Package Manager packages.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed generation of relative repo paths when using
|
|
|
|
+ mainTemplate.gradle resolver.
|
|
|
|
+* Android Resolver: Fixed copy of .srcaar to .aar files in repos embedded in a
|
|
|
|
+ project when a project path has characters (e.g whitespace) that are escaped
|
|
|
|
+ during conversion to URIs.
|
|
|
|
+* Android Resolver: Fixed auto-resolution always running if the Android SDK
|
|
|
|
+ is managed by Unity Hub.
|
|
|
|
+
|
|
|
|
+# Version 1.2.119 - Jun 19, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed error reported when using Jetifier integration
|
|
|
|
+ in Unity 2018+ if the target SDK is set to "highest installed".
|
|
|
|
+
|
|
|
|
+# Version 1.2.118 - Jun 18, 2019
|
|
|
|
+## New Features
|
|
|
|
+* Android Resolver: Added initial
|
|
|
|
+ [Jetifier](https://developer.android.com/studio/command-line/jetifier)
|
|
|
|
+ integration which simplifies
|
|
|
|
+ [migration](ttps://developer.android.com/jetpack/androidx/migrate)
|
|
|
|
+ to Jetpack ([AndroidX](https://developer.android.com/jetpack/androidx))
|
|
|
|
+ libraries in cases where all dependencies are managed by the Android
|
|
|
|
+ Resolver.
|
|
|
|
+ This can be enabled via the `Use Jetifier` option in the
|
|
|
|
+ `Assets > Play Services Resolver > Android Resolver > Settings` menu.
|
|
|
|
+ Caveats:
|
|
|
|
+ - If your project contains legacy Android Support Library .jar and .aar
|
|
|
|
+ files, these files will need to be removed and replaced with references to
|
|
|
|
+ artifacts on Maven via `*Dependencies.xml` files so that the Jetifier
|
|
|
|
+ can map them to Jetpack (AndroidX) libraries.
|
|
|
|
+ For example, remove the file `support-v4-27.0.2.jar` and replace it with
|
|
|
|
+ `<androidPackage spec="com.android.support:support-v4:27.0.2"/>` in a
|
|
|
|
+ `*Dependencies.xml` file.
|
|
|
|
+ - If your project contains .jar or .aar files that use the legacy Android
|
|
|
|
+ Support Libraries, these will need to be moved into a local Maven repo
|
|
|
|
+ [See this guide](https://maven.apache.org/guides/mini/guide-3rd-party-jars-local.html)
|
|
|
|
+ and then these files should be removed from your Unity project and instead
|
|
|
|
+ referenced via `*Dependencies.xml` files so that the Jetifier can
|
|
|
|
+ patch them to reference the Jetpack lirbaries.
|
|
|
|
+
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Disabled version locking of com.android.support:multidex
|
|
|
|
+ does not use the same versioning scheme as other legacy Android support
|
|
|
|
+ libraries.
|
|
|
|
+* Version Handler: Made Google.VersionHandler.dll's asset GUID stable across
|
|
|
|
+ releases. This faciliates error-free import into projects where
|
|
|
|
+ Google.VersionHandler.dll is moved from the default install location.
|
|
|
|
+
|
|
|
|
+# Version 1.2.117 - Jun 12, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fix copying of .srcaar to .aar files for
|
|
|
|
+ mainTemplate.gradle resolution. PluginImporter configuration was previously
|
|
|
|
+ not being applied to .aar files unless the Unity project was saved.
|
|
|
|
+
|
|
|
|
+# Version 1.2.116 - Jun 7, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed resolution of Android dependencies without version
|
|
|
|
+ specifiers.
|
|
|
|
+* Android Resolver: Fixed Maven repo not found warning in Android Resolver.
|
|
|
|
+* Android Resolver: Fixed Android Player directory not found exception in
|
|
|
|
+ Unity 2019.x when the Android Player isn't installed.
|
|
|
|
+
|
|
|
|
+# Version 1.2.115 - May 28, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed exception due to Unity 2019.3.0a4 removing
|
|
|
|
+ x86 from the set of supported ABIs.
|
|
|
|
+
|
|
|
|
+# Version 1.2.114 - May 27, 2019
|
|
|
|
+## New Features
|
|
|
|
+* Android Resolver: Added support for ABI stripping when using
|
|
|
|
+ mainTemplate.gradle. This only works with AARs stored in repos
|
|
|
|
+ on the local filesystem.
|
|
|
|
+
|
|
|
|
+# Version 1.2.113 - May 24, 2019
|
|
|
|
+## New Features
|
|
|
|
+* Android Resolver: If local repos are moved, the plugin will search the
|
|
|
|
+ project for matching directories in an attempt to correct the error.
|
|
|
|
+* Version Handler: Files can be now targeted to multiple build targets
|
|
|
|
+ using multiple "gvh_" asset labels.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: "implementation" or "compile" are now added correctly
|
|
|
|
+ to mainTemplate.gradle in Unity versions prior to 2019.
|
|
|
|
+
|
|
|
|
+# Version 1.2.112 - May 22, 2019
|
|
|
|
+## New Features
|
|
|
|
+* Android Resolver: Added option to disable addition of dependencies to
|
|
|
|
+ mainTemplate.gradle.
|
|
|
|
+ See `Assets > Play Services Resolver > Android Resolver > Settings`.
|
|
|
|
+* Android Resolver: Made paths to local maven repositories in
|
|
|
|
+ mainTemplate.gradle relative to the Unity project when a project is not
|
|
|
|
+ being exported.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed builds with mainTemplate.gradle integration in
|
|
|
|
+ Unity 2019.
|
|
|
|
+* Android Resolver: Changed dependency inclusion in mainTemplate.gradle to
|
|
|
|
+ use "implementation" or "compile" depending upon the version of Gradle
|
|
|
|
+ included with Unity.
|
|
|
|
+* Android Resolver: Gracefully handled exceptions if the console encoding
|
|
|
|
+ can't be modified.
|
|
|
|
+* Android Resolver: Now gracefully fails if the AndroidPlayer directory
|
|
|
|
+ can't be found.
|
|
|
|
+
|
|
|
|
+# Version 1.2.111 - May 9, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Version Handler: Fixed invocation of methods with named arguments.
|
|
|
|
+* Version Handler: Fixed occasional hang when the editor is compiling
|
|
|
|
+ while activating plugins.
|
|
|
|
+
|
|
|
|
+# Version 1.2.110 - May 7, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed inclusion of some srcaar artifacts in builds with
|
|
|
|
+ Gradle builds when using mainTemplate.gradle.
|
|
|
|
+
|
|
|
|
+# Version 1.2.109 - May 6, 2019
|
|
|
|
+## New Features:
|
|
|
|
+* Added links to documentation from menu.
|
|
|
|
+* Android Resolver: Added option to auto-resolve Android libraries on build.
|
|
|
|
+* Android Resolver: Added support for packaging specs of Android libraries.
|
|
|
|
+* Android Resolver: Pop up a window when displaying Android dependencies.
|
|
|
|
+
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Support for Unity 2019 Android SDK and JDK install locations
|
|
|
|
+* Android Resolver: e-enable AAR explosion if internal builds are enabled.
|
|
|
|
+* Android Resolver: Gracefully handle exceptions on file deletion.
|
|
|
|
+* Android Resolver: Fixed Android Resolver log spam on load.
|
|
|
|
+* Android Resolver: Fixed save of Android Resolver PromptBeforeAutoResolution
|
|
|
|
+ setting.
|
|
|
|
+* Android Resolver: Fixed AAR processing failure when an AAR without
|
|
|
|
+ classes.jar is found.
|
|
|
|
+* Android Resolver: Removed use of EditorUtility.DisplayProgressBar which
|
|
|
|
+ was occasionally left displayed when resolution had completed.
|
|
|
|
+* Version Handler: Fixed asset rename to disable when a disabled file exists.
|
|
|
|
+
|
|
|
|
+# Version 1.2.108 - May 3, 2019
|
|
|
|
+## Bug Fixes:
|
|
|
|
+* Version Handler: Fixed occasional hang on startup.
|
|
|
|
+
|
|
|
|
+# Version 1.2.107 - May 3, 2019
|
|
|
|
+## New Features:
|
|
|
|
+* Version Handler: Added support for enabling / disabling assets that do not
|
|
|
|
+ support the PluginImporter, based upon build target selection.
|
|
|
|
+* Android Resolver: Added support for the global specification of maven repos.
|
|
|
|
+* iOS Resolver: Added support for the global specification of Cocoapod sources.
|
|
|
|
+
|
|
|
|
+# Version 1.2.106 - May 1, 2019
|
|
|
|
+## New Features
|
|
|
|
+* iOS Resolver: Added support for development pods in Xcode project integration
|
|
|
|
+ mode.
|
|
|
|
+* iOS Resolver: Added support for source pods with resources in Xcode project
|
|
|
|
+ integration mode.
|
|
|
|
+
|
|
|
|
+# Version 1.2.105 - Apr 30, 2019
|
|
|
|
+## Bug fixes
|
|
|
|
+* Android Resolver: Fixed reference to Java tool path in logs.
|
|
|
|
+* Android and iOS Resolvers: Changed command line execution to emit a warning
|
|
|
|
+ rather than throwing an exception and failing, when it is not possible to
|
|
|
|
+ change the console input and output encoding to UTF-8.
|
|
|
|
+* Android Resolver: Added menu option and API to delete resolved libraries.
|
|
|
|
+* Android Resolver: Added menu option and API to log the repos and libraries
|
|
|
|
+ currently included in the project.
|
|
|
|
+* Android Resolver: If Plugins/Android/mainTemplate.gradle file is present and
|
|
|
|
+ Gradle is selected as the build type, resolution will simply patch the file
|
|
|
|
+ with Android dependencies specified by plugins in the project.
|
|
|
|
+
|
|
|
|
+# Version 1.2.104 - Apr 10, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Changed Android ABI selection method from using whitelisted
|
|
|
|
+ Unity versions to type availability. This fixes an exception on resolution
|
|
|
|
+ in some versions of Unity 2017.4.
|
|
|
|
+
|
|
|
|
+# Version 1.2.103 - Apr 2, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Whitelisted Unity 2017.4 and above with ARM64 support.
|
|
|
|
+* Android Resolver: Fixed Java version check to work with Java SE 12 and above.
|
|
|
|
+
|
|
|
|
+# Version 1.2.102 - Feb 13, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed the text overflow on the Android Resolver
|
|
|
|
+ prompt before initial run to fit inside the buttons for
|
|
|
|
+ smaller screens.
|
|
|
|
+
|
|
|
|
+# Version 1.2.101 - Feb 12, 2019
|
|
|
|
+## New Features
|
|
|
|
+* Android Resolver: Prompt the user before the resolver runs for the
|
|
|
|
+ first time and allow the user to elect to disable from the prompt.
|
|
|
|
+* Android Resolver: Change popup warning when resolver is disabled
|
|
|
|
+ to be a console warning.
|
|
|
|
+
|
|
|
|
+# Version 1.2.100 - Jan 25, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed AAR processing sometimes failing on Windows
|
|
|
|
+ due to file permissions.
|
|
|
|
+
|
|
|
|
+# Version 1.2.99 - Jan 23, 2019
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Improved performance of project property polling.
|
|
|
|
+* Version Handler: Fixed callback of VersionHandler.UpdateCompleteMethods
|
|
|
|
+ when the update process is complete.
|
|
|
|
+
|
|
|
|
+# Version 1.2.98 - Jan 9, 2019
|
|
|
|
+## New Features
|
|
|
|
+* iOS Resolver: Pod declaration properties can now be set via XML pod
|
|
|
|
+ references. For example, this can enable pods for a subset of build
|
|
|
|
+ configurations.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* iOS Resolver: Fixed incremental builds after local pods support caused
|
|
|
|
+ regression in 1.2.96.
|
|
|
|
+
|
|
|
|
+# Version 1.2.97 - Dec 17, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Reduced memory allocation for logic that monitors build
|
|
|
|
+ settings when auto-resolution is enabled. If auto-resolution is disabled,
|
|
|
|
+ almost all build settings are no longer polled for changes.
|
|
|
|
+
|
|
|
|
+# Version 1.2.96 - Dec 17, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed repacking of AARs to exclude .meta files.
|
|
|
|
+* Android Resolver: Only perform auto-resolution on the first scene while
|
|
|
|
+ building.
|
|
|
|
+* Android Resolver: Fixed parsing of version ranges that include whitespace.
|
|
|
|
+* iOS Resolver: Added support for local development pods.
|
|
|
|
+* Version Handler: Fixed Version Handler failing to rename some files.
|
|
|
|
+
|
|
|
|
+# Version 1.2.95 - Oct 23, 2018
|
|
|
|
+## Bug Fixes:
|
|
|
|
+* Android Resolver: Fixed auto-resolution running in a loop in some scenarios.
|
|
|
|
+
|
|
|
|
+# Version 1.2.94 - Oct 22, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* iOS Resolver: Added support for PODS_TARGET_SRCROOT in source Cocoapods.
|
|
|
|
+
|
|
|
|
+# Version 1.2.93 - Oct 22, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed removal of Android libraries on auto-resolution when
|
|
|
|
+ `*Dependencies.xml` files are deleted.
|
|
|
|
+
|
|
|
|
+# Version 1.2.92 - Oct 2, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Worked around auto-resolution hang on Windows if
|
|
|
|
+ resolution starts before compilation is finished.
|
|
|
|
+
|
|
|
|
+# Version 1.2.91 - Sep 27, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed Android Resolution when the selected build target
|
|
|
|
+ isn't Android.
|
|
|
|
+* Added C# assembly symbols the plugin to simplify debugging bug reports.
|
|
|
|
+
|
|
|
|
+# Version 1.2.90 - Sep 21, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver: Fixed transitive dependency selection of version locked
|
|
|
|
+ packages.
|
|
|
|
+
|
|
|
|
+# Version 1.2.89 - Aug 31, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed FileLoadException in ResolveUnityEditoriOSXcodeExtension an assembly
|
|
|
|
+ can't be loaded.
|
|
|
|
+
|
|
|
|
+# Version 1.2.88 - Aug 29, 2018
|
|
|
|
+## Changed
|
|
|
|
+* Improved reporting of resolution attempts and conflicts found in the Android
|
|
|
|
+ Resolver.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* iOS Resolver now correctly handles sample code in CocoaPods. Previously it
|
|
|
|
+ would add all sample code to the project when using project level
|
|
|
|
+ integration.
|
|
|
|
+* Android Resolver now correctly handles Gradle conflict resolution when the
|
|
|
|
+ resolution results in a package that is compatible with all requested
|
|
|
|
+ dependencies.
|
|
|
|
+
|
|
|
|
+# Version 1.2.87 - Aug 23, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Android Resolver "Processing AARs" dialog getting stuck in Unity 5.6.
|
|
|
|
+
|
|
|
|
+# Version 1.2.86 - Aug 22, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Android Resolver exception in OnPostProcessScene() when the Android
|
|
|
|
+ platform isn't selected.
|
|
|
|
+
|
|
|
|
+# Version 1.2.85 - Aug 17, 2018
|
|
|
|
+## Changes
|
|
|
|
+* Added support for synchronous resolution in the Android Resolver.
|
|
|
|
+ PlayServicesResolver.ResolveSync() now performs resolution synchronously.
|
|
|
|
+* Auto-resolution in the Android Resolver now results in synchronous resolution
|
|
|
|
+ of Android dependencies before the Android application build starts via
|
|
|
|
+ UnityEditor.Callbacks.PostProcessSceneAttribute.
|
|
|
|
+
|
|
|
|
+# Version 1.2.84 - Aug 16, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Android Resolver crash when the AndroidResolverDependencies.xml
|
|
|
|
+ file can't be written.
|
|
|
|
+* Reduced log spam when a conflicting Android library is pinned to a
|
|
|
|
+ specific version.
|
|
|
|
+
|
|
|
|
+# Version 1.2.83 - Aug 15, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Android Resolver failures due to an in-accessible AAR / JAR explode
|
|
|
|
+ cache file. If the cache can't be read / written the resolver now continues
|
|
|
|
+ with reduced performance following recompilation / DLL reloads.
|
|
|
|
+* Fixed incorrect version number in plugin manifest on install.
|
|
|
|
+ This was a minor issue since the version handler rewrote the metadata
|
|
|
|
+ after installation.
|
|
|
|
+
|
|
|
|
+# Version 1.2.82 - Aug 14, 2018
|
|
|
|
+## Changed
|
|
|
|
+* Added support for alphanumeric versions in the Android Resolver.
|
|
|
|
+
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Android Resolver selection of latest duplicated library.
|
|
|
|
+* Fixed Android Resolver conflict resolution when version locked and non-version
|
|
|
|
+ locked dependencies are specified.
|
|
|
|
+* Fixed Android Resolver conflict resolution when non-existent artifacts are
|
|
|
|
+ referenced.
|
|
|
|
+
|
|
|
|
+# Version 1.2.81 - Aug 9, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed editor error that would occur when when
|
|
|
|
+ `PlayerSettings.Android.targetArchitectures` was set to
|
|
|
|
+ `AndroidArchitecture.All`.
|
|
|
|
+
|
|
|
|
+# Version 1.2.80 - Jul 24, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed project level settings incorrectly falling back to system wide settings
|
|
|
|
+ when default property values were set.
|
|
|
|
+
|
|
|
|
+# Version 1.2.79 - Jul 23, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed AndroidManifest.xml patching on Android Resolver load in Unity 2018.x.
|
|
|
|
+
|
|
|
|
+# Version 1.2.78 - Jul 19, 2018
|
|
|
|
+## Changed
|
|
|
|
+* Added support for overriding conflicting dependencies.
|
|
|
|
+
|
|
|
|
+# Version 1.2.77 - Jul 19, 2018
|
|
|
|
+## Changed
|
|
|
|
+* Android Resolver now supports Unity's 2018 ABI filter (i.e arm64-v8a).
|
|
|
|
+* Reduced Android Resolver build option polling frequency.
|
|
|
|
+* Disabled Android Resolver auto-resolution in batch mode. Users now need
|
|
|
|
+ to explicitly kick off resolution through the API.
|
|
|
|
+* All Android Resolver and Version Handler dialogs are now disabled in batch
|
|
|
|
+ mode.
|
|
|
|
+* Verbose logging for all plugins is now enabled by default in batch mode.
|
|
|
|
+* Version Handler bootstrapper has been improved to no longer call
|
|
|
|
+ UpdateComplete multiple times. However, since Unity can still reload the
|
|
|
|
+ app domain after plugins have been enabled, users still need to store their
|
|
|
|
+ plugin state to persistent storage to handle reloads.
|
|
|
|
+
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver no longer incorrectly adds MANIFEST.MF files to AARs.
|
|
|
|
+* Android Resolver auto-resolution jobs are now unscheduled when an explicit
|
|
|
|
+ resolve job is started.
|
|
|
|
+
|
|
|
|
+# Version 1.2.76 - Jul 16, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed variable replacement in AndroidManifest.xml files in the Android
|
|
|
|
+ Resolver.
|
|
|
|
+ Version 1.2.75 introduced a regression which caused all variable replacement
|
|
|
|
+ to replace the *entire* property value rather than the component of the
|
|
|
|
+ property that referenced a variable. For example,
|
|
|
|
+ given "applicationId = com.my.app", "${applicationId}.foo" would be
|
|
|
|
+ incorrectly expanded as "com.my.app" rather than "com.my.app.foo". This
|
|
|
|
+ resulted in numerous issues for Android builds where content provider
|
|
|
|
+ initialization would fail and services may not start.
|
|
|
|
+
|
|
|
|
+## Changed
|
|
|
|
+* Gradle prebuild experimental feature has been removed from the Android
|
|
|
|
+ Resolver. The feature has been broken for some time and added around 8MB
|
|
|
|
+ to the plugin size.
|
|
|
|
+* Added better support for execution of plugin components in batch mode.
|
|
|
|
+ In batch mode UnityEditor.update is sometimes never called - like when a
|
|
|
|
+ single method is executed - so the new job scheduler will execute all jobs
|
|
|
|
+ synchronously from the main thread.
|
|
|
|
+
|
|
|
|
+# Version 1.2.75 - Jun 20, 2018
|
|
|
|
+## New Features
|
|
|
|
+* Android Resolver now monitors the Android SDK path when
|
|
|
|
+ auto-resolution is enabled and triggers resolution when the path is
|
|
|
|
+ modified.
|
|
|
|
+
|
|
|
|
+## Changed
|
|
|
|
+* Android auto-resolution is now delayed by 3 seconds when the following build
|
|
|
|
+ settings are changed:
|
|
|
|
+ - Target ABI.
|
|
|
|
+ - Gradle build vs. internal build.
|
|
|
|
+ - Project export.
|
|
|
|
+* Added a progress bar display when AARs are being processed during Android
|
|
|
|
+ resolution.
|
|
|
|
+
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed incorrect Android package version selection when a mix of
|
|
|
|
+ version-locked and non-version-locked packages are specified.
|
|
|
|
+* Fixed non-deterministic Android package version selection to select
|
|
|
|
+ the highest version of a specified package rather than the last
|
|
|
|
+ package specification passed to the Gradle resolution script.
|
|
|
|
+
|
|
|
|
+# Version 1.2.74 - Jun 19, 2018
|
|
|
|
+## New Features
|
|
|
|
+* Added workaround for broken AndroidManifest.xml variable replacement in
|
|
|
|
+ Unity 2018.x. By default ${applicationId} variables will be replaced by
|
|
|
|
+ the bundle ID in the Plugins/Android/AndroidManifest.xml file. The
|
|
|
|
+ behavior can be disabled via the Android Resolver settings menu.
|
|
|
|
+
|
|
|
|
+# Version 1.2.73 - May 30, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed spurious warning message about missing Android plugins directory on
|
|
|
|
+ Windows.
|
|
|
|
+
|
|
|
|
+# Version 1.2.72 - May 23, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed spurious warning message about missing Android plugins directory.
|
|
|
|
+
|
|
|
|
+# Version 1.2.71 - May 10, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed resolution of Android dependencies when the `Assets/Plugins/Android`
|
|
|
|
+ directory is named in a different case e.g `Assets/plugins/Android`.
|
|
|
|
+
|
|
|
|
+# Version 1.2.70 - May 7, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed bitcode flag being ignored for iOS pods.
|
|
|
|
+
|
|
|
|
+# Version 1.2.69 - May 7, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed escaping of local repository paths in Android Resolver.
|
|
|
|
+
|
|
|
|
+# Version 1.2.68 - May 3, 2018
|
|
|
|
+## Changes
|
|
|
|
+* Added support for granular builds of Google Play Services.
|
|
|
|
+
|
|
|
|
+# Version 1.2.67 - May 1, 2018
|
|
|
|
+## Changes
|
|
|
|
+* Improved support for iOS source-only pods in Unity 5.5 and below.
|
|
|
|
+
|
|
|
|
+# Version 1.2.66 - April 27, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Version Handler renaming of Linux libraries with hyphens in filenames.
|
|
|
|
+ Previously, libraries named Foo-1.2.3.so were not being renamed to
|
|
|
|
+ libFoo-1.2.3.so on Linux which could break native library loading on some
|
|
|
|
+ versions of Unity.
|
|
|
|
+
|
|
|
|
+# Version 1.2.65 - April 26, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fix CocoaPods casing in logs and comments.
|
|
|
|
+
|
|
|
|
+# Version 1.2.64 - Mar 16, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed bug in download_artifacts.gradle (used by Android Resolver) which
|
|
|
|
+ reported a failure if required artifacts already exist.
|
|
|
|
+
|
|
|
|
+# Version 1.2.63 - Mar 15, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed iOS Resolver include search paths taking precedence over system headers
|
|
|
|
+ when using project level resolution.
|
|
|
|
+* Fixed iOS Resolver includes relative to library root, when using project level
|
|
|
|
+ resolution.
|
|
|
|
+
|
|
|
|
+# Version 1.2.62 - Mar 12, 2018
|
|
|
|
+## Changes
|
|
|
|
+* Improved error reporting when a file can't be moved to trash by the
|
|
|
|
+ Version Handler.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Android Resolver throwing NullReferenceException when the Android SDK
|
|
|
|
+ path isn't set.
|
|
|
|
+* Fixed Version Handler renaming files with underscores if the
|
|
|
|
+ "Rename to Canonical Filenames" setting is enabled.
|
|
|
|
+
|
|
|
|
+# Version 1.2.61 - Jan 22, 2018
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Android Resolver reporting non-existent conflicting dependencies when
|
|
|
|
+ Gradle build system is enabled.
|
|
|
|
+
|
|
|
|
+# Version 1.2.60 - Jan 12, 2018
|
|
|
|
+## Changes
|
|
|
|
+* Added support for Maven / Ivy version specifications for Android packages.
|
|
|
|
+* Added support for Android SNAPSHOT packages.
|
|
|
|
+
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Openjdk version check.
|
|
|
|
+* Fixed non-deterministic Android package resolution when two packages contain
|
|
|
|
+ an artifact with the same name.
|
|
|
|
+
|
|
|
|
+# Version 1.2.59 - Oct 19, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed execution of Android Gradle resolution script when it's located
|
|
|
|
+ in a path with whitespace.
|
|
|
|
+
|
|
|
|
+# Version 1.2.58 - Oct 19, 2017
|
|
|
|
+## Changes
|
|
|
|
+* Removed legacy resolution method from Android Resolver.
|
|
|
|
+ It is now only possible to use the Gradle or Gradle prebuild resolution
|
|
|
|
+ methods.
|
|
|
|
+
|
|
|
|
+# Version 1.2.57 - Oct 18, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Updated Gradle wrapper to 4.2.1 to fix issues using Gradle with the
|
|
|
|
+ latest Openjdk.
|
|
|
|
+* Android Gradle resolution now also uses gradle.properties to pass
|
|
|
|
+ parameters to Gradle in an attempt to workaround problems with
|
|
|
|
+ command line argument parsing on Windows 10.
|
|
|
|
+
|
|
|
|
+# Version 1.2.56 - Oct 12, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Gradle artifact download with non-version locked artifacts.
|
|
|
|
+* Changed iOS resolver to only load dependencies at build time.
|
|
|
|
+
|
|
|
|
+# Version 1.2.55 - Oct 4, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Force Android Resolution when the "Install Android Packages" setting changes.
|
|
|
|
+
|
|
|
|
+# Version 1.2.54 - Oct 4, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed execution of command line tools on Windows when the path to the tool
|
|
|
|
+ contains a single quote (apostrophe). In this case we fallback to executing
|
|
|
|
+ the tool via the system shell.
|
|
|
|
+
|
|
|
|
+# Version 1.2.53 - Oct 2, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Changed Android Resolver "resolution complete" dialog so that it now displays
|
|
|
|
+ failures.
|
|
|
|
+* Android Resolver now detects conflicting libraries that it does not manage
|
|
|
|
+ warning the user if they're newer than the managed libraries and prompting
|
|
|
|
+ the user to clean them up if they're older or at the same version.
|
|
|
|
+
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Improved Android Resolver auto-resolution speed.
|
|
|
|
+* Fixed bug in the Gradle Android Resolver which would result in resolution
|
|
|
|
+ succeeding when some dependencies are not found.
|
|
|
|
+
|
|
|
|
+# Version 1.2.52 - Sep 25, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Changed Android Resolver's Gradle resolution to resolve conflicting
|
|
|
|
+ dependencies across Google Play services and Android Support library packages.
|
|
|
|
+
|
|
|
|
+# Version 1.2.51 - Sep 20, 2017
|
|
|
|
+## Changes
|
|
|
|
+* Changed iOS Resolver to execute the CocoaPods "pod" command via the shell
|
|
|
|
+ by default. Some developers customize their shell environment to use
|
|
|
|
+ custom ssh certs to access internal git repositories that host pods so
|
|
|
|
+ executing "pod" via the shell will work for these scenarios.
|
|
|
|
+ The drawback of executing "pod" via the shell could potentially cause
|
|
|
|
+ users problems if they break their shell environment. Though users who
|
|
|
|
+ customize their shell environments will be able to resolve these issues.
|
|
|
|
+
|
|
|
|
+# Version 1.2.50 - Sep 18, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Added option to disable the Gradle daemon in the Android Resolver.
|
|
|
|
+ This daemon is now disabled by default as some users are getting into a state
|
|
|
|
+ where multiple daemon instances are being spawned when changing dependencies
|
|
|
|
+ which eventually results in Android resolution failing until all daemon
|
|
|
|
+ processes are manually killed.
|
|
|
|
+
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android resolution is now always executed if the user declines the update
|
|
|
|
+ of their Android SDK. This ensure users can continue to use out of date
|
|
|
|
+ Android SDK packages if they desire.
|
|
|
|
+
|
|
|
|
+# Version 1.2.49 - Sep 18, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Removed modulemap parsing in iOS Resolver.
|
|
|
|
+ The framework *.modulemap did not need to be parsed by the iOS Resolver
|
|
|
|
+ when injecting Cocoapods into a Xcode project. Simply adding a modular
|
|
|
|
+ framework to a Xcode project results in Xcode's Clang parsing the associated
|
|
|
|
+ modulemap and injecting any compile and link flags into the build process.
|
|
|
|
+
|
|
|
|
+# Version 1.2.48 - Sep 12, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Changed settings to be per-project by default.
|
|
|
|
+
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Added Google maven repository to fix GradlePrebuild resolution with Google
|
|
|
|
+ components.
|
|
|
|
+* Fixed Android Resolution failure with spaces in paths.
|
|
|
|
+
|
|
|
|
+# Version 1.2.47 - Aug 29, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Android and iOS dependencies can now be specified using *Dependencies.xml
|
|
|
|
+ files. This is now the preferred method for registering dependencies,
|
|
|
|
+ we may remove the API for dependency addition in future.
|
|
|
|
+* Added "Reset to Defaults" button to each settings dialog to restore default
|
|
|
|
+ settings.
|
|
|
|
+* Android Resolver now validates the configured JDK is new enough to build
|
|
|
|
+ recently released Android libraries.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed a bug that caused dependencies with the "LATEST" version specification
|
|
|
|
+ to be ignored when using the Gradle mode of the Android Resolver.
|
|
|
|
+* Fixed a race condition when running Android Resolution.
|
|
|
|
+* Fixed Android Resolver logging if a PlayServicesSupport instance is created
|
|
|
|
+ with no logging enabled before the Android Resolver is initialized.
|
|
|
|
+* Fixed iOS resolver dialog in Unity 4.
|
|
|
|
+* Fixed iOS Cocoapod Xcode project integration in Unity 4.
|
|
|
|
+
|
|
|
|
+# Version 1.2.46 - Aug 22, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* GradlePrebuild Android resolver on Windows now correctly locates dependent
|
|
|
|
+ data files.
|
|
|
|
+
|
|
|
|
+# Version 1.2.45 - Aug 22, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Improved Android package auto-resolution and fixed clean up of stale
|
|
|
|
+ dependencies when using Gradle dependency resolution.
|
|
|
|
+
|
|
|
|
+# Version 1.2.44 - Aug 21, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Enabled autoresolution for Gradle Prebuild.
|
|
|
|
+* Made the command line dialog windows have selectable text.
|
|
|
|
+* Fixed incorrect "Android Settings" dialog disabled groups.
|
|
|
|
+* Updated PlayServicesResolver android platform detection to use the package
|
|
|
|
+ manager instead of the 'android' tool.
|
|
|
|
+* UnityCompat reflection methods 'GetAndroidPlatform' and
|
|
|
|
+ 'GetAndroidBuildToolsVersion' are now Obsolete due to dependence on the
|
|
|
|
+ obsolete 'android' build tool.
|
|
|
|
+
|
|
|
|
+# Version 1.2.43 - Aug 18, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Gradle resolution in the Android Resolver when running
|
|
|
|
+ PlayServicesResolver.Resolve() in parallel or spawning multiple
|
|
|
|
+ resolutions before the previous resolve completed.
|
|
|
|
+
|
|
|
|
+# Version 1.2.42 - Aug 17, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Xcode project level settings not being applied by IOS Resolver when
|
|
|
|
+ Xcode project pod integration is enabled.
|
|
|
|
+
|
|
|
|
+# Version 1.2.41 - Aug 15, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* IOS Resolver's Xcode workspace pod integration is now disabled when Unity
|
|
|
|
+ Cloud Build is detected. Unity Cloud Build does not follow the same build
|
|
|
|
+ process as the Unity editor and fails to open the generated xcworkspace at
|
|
|
|
+ this time.
|
|
|
|
+
|
|
|
|
+# Version 1.2.40 - Aug 15, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Moved Android Resolver Gradle Prebuild scripts into Google.JarResolver.dll.
|
|
|
|
+ They are now extracted from the DLL when required.
|
|
|
|
+* AARs / JARs are now cleaned up when switching the Android resolution
|
|
|
|
+ strategy.
|
|
|
|
+
|
|
|
|
+# Version 1.2.39 - Aug 10, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Android Resolver now supports resolution with Gradle. This enables support
|
|
|
|
+ for non-local artifacts.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Android Resolver's Gradle Prebuild now uses Android build tools to determine
|
|
|
|
+ the Android platform tools version rather than relying upon internal Unity
|
|
|
|
+ APIs.
|
|
|
|
+* Android Resolver's Gradle Prebuild now correctly strips binaries that are
|
|
|
|
+ not required for the target ABI.
|
|
|
|
+
|
|
|
|
+# Version 1.2.38 - Aug 7, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed an issue in VersionHandler where disabled targets are ignored if
|
|
|
|
+ the "Any Platform" flag is set on a plugin DLL.
|
|
|
|
+
|
|
|
|
+# Version 1.2.37 - Aug 3, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Exposed GooglePlayServices.PlayServicesResolver.Resolve() so that it's
|
|
|
|
+ possible for a script to be notified when AAR / Jar resolution is complete.
|
|
|
|
+ This makes it easier to setup a project to build from the command line.
|
|
|
|
+
|
|
|
|
+# Version 1.2.36 - Aug 3, 2017
|
|
|
|
+## New Features
|
|
|
|
+* VersionHandler.UpdateCompleteMethods allows a user to provide a list of
|
|
|
|
+ methods to be called when VersionHandlerImpl has completed an update.
|
|
|
|
+ This makes it easier to import a plugin and wait for VersionHandler to
|
|
|
|
+ execute prior executing a build.
|
|
|
|
+
|
|
|
|
+# Version 1.2.35 - Jul 28, 2017
|
|
|
|
+## New Features
|
|
|
|
+* VersionHandler will now rename Linux libraries so they can target Unity
|
|
|
|
+ versions that require different file naming. Libraries need to be labelled
|
|
|
|
+ gvh_linuxlibname-${basename} in order to be considered for renaming.
|
|
|
|
+ e.g gvh\_linuxlibname-MyLib will be named MyLib.so in Unity 5.5 and below and
|
|
|
|
+ libMyLib.so in Unity 5.6 and above.
|
|
|
|
+
|
|
|
|
+# Version 1.2.34 - Jul 28, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Made VersionHandler bootstrap module more robust when calling static
|
|
|
|
+ methods before the implementation DLL is loaded.
|
|
|
|
+
|
|
|
|
+# Version 1.2.33 - Jul 27, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Added a bootstrap module for VersionHandler so the implementation
|
|
|
|
+ of the VersionHandler module can be versioned without resulting in
|
|
|
|
+ a compile error when imported at different versions across multiple
|
|
|
|
+ plugins.
|
|
|
|
+
|
|
|
|
+# Version 1.2.32 - Jul 20, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Added support for build target selection based upon .NET framework
|
|
|
|
+ version in the VersionHandler.
|
|
|
|
+ When applying either gvh\_dotnet-3.5 or gvh\_dotnet-4.5 labels to
|
|
|
|
+ assets, the VersionHandler will only enable the asset for the
|
|
|
|
+ specified set of build targets when the matching .NET framework version
|
|
|
|
+ is selected in Unity 2017's project settings. This allows assets
|
|
|
|
+ to be provided in a plugin that need to differ based upon .NET version.
|
|
|
|
+
|
|
|
|
+# Version 1.2.31 - Jul 5, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Force expansion of AARs with native components when using Unity 2017
|
|
|
|
+ with the internal build system. In contrast to Unity 5.x, Unity 2017's
|
|
|
|
+ internal build system does not include native libraries included in AARs.
|
|
|
|
+ Forcing expansion of AARs with native components generates an
|
|
|
|
+ Ant / Eclipse project for each AAR which is correctly included by Unity
|
|
|
|
+ 2017's internal build system.
|
|
|
|
+
|
|
|
|
+# Version 1.2.30 - Jul 5, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Cocoapods being installed when the build target isn't iOS.
|
|
|
|
+* Added support for malformed AARs with missing classes.jar.
|
|
|
|
+
|
|
|
|
+# Version 1.2.29 - Jun 16, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Added support for the Android sdkmanager tool.
|
|
|
|
+
|
|
|
|
+# Version 1.2.28 - Jun 8, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed non-shell command line execution (regression from
|
|
|
|
+ Cocoapod installation patch).
|
|
|
|
+
|
|
|
|
+# Version 1.2.27 - Jun 7, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Added support for stdout / stderr redirection when executing
|
|
|
|
+ commands in shell mode.
|
|
|
|
+ This fixes CocoaPod tool installation when shell mode is
|
|
|
|
+ enabled.
|
|
|
|
+* Fixed incremental builds when additional sources are specified
|
|
|
|
+ in the Podfile.
|
|
|
|
+
|
|
|
|
+# Version 1.2.26 - Jun 7, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed a crash when importing Version Handler into Unity 4.7.x.
|
|
|
|
+
|
|
|
|
+# Version 1.2.25 - Jun 7, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed an issue in the Jar Resolver which incorrectly notified
|
|
|
|
+ event handlers of bundle ID changes when the currently selected
|
|
|
|
+ (not active) build target changed in Unity 5.6 and above.
|
|
|
|
+
|
|
|
|
+# Version 1.2.24 - Jun 6, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Added option to control file renaming in Version Handler settings.
|
|
|
|
+ Disabling file renaming (default option) significantly increases
|
|
|
|
+ the speed of file version management operations with the downside
|
|
|
|
+ that any files that are referenced directly by canonical filename
|
|
|
|
+ rather than asset ID will no longer be valid.
|
|
|
|
+* Improved logging in the Version Handler.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed an issue in the Version Handler which caused it to not
|
|
|
|
+ re-enable plugins when re-importing a custom package with disabled
|
|
|
|
+ version managed files.
|
|
|
|
+
|
|
|
|
+# Version 1.2.23 - May 26, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed a bug with gradle prebuild resolver on windows.
|
|
|
|
+
|
|
|
|
+# Version 1.2.22 - May 19, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed a bug in the iOS resolver with incremental builds.
|
|
|
|
+* Fixed misdetection of Cocoapods support with Unity beta 5.6.
|
|
|
|
+
|
|
|
|
+# Version 1.2.21 - May 8, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fix for https://github.com/googlesamples/unity-jar-resolver/issues/48
|
|
|
|
+ Android dependency version number parsing when "-alpha" (etc.) are
|
|
|
|
+ included in dependency (AAR / JAR) versions.
|
|
|
|
+
|
|
|
|
+# Version 1.2.20 - May 8, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Attempted to fix
|
|
|
|
+ https://github.com/googlesamples/unity-jar-resolver/issues/48
|
|
|
|
+ where a NullReferenceException could occur if a target file does not
|
|
|
|
+ have a valid version string.
|
|
|
|
+
|
|
|
|
+# Version 1.2.19 - May 4, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Jar Resolver exploding and deleting AAR files it isn't managing.
|
|
|
|
+
|
|
|
|
+# Version 1.2.18 - May 4, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Added support for preserving Unity pods such as when GVR is enabled.
|
|
|
|
+
|
|
|
|
+# Version 1.2.17 - Apr 20, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed auto-resolution when an Android application ID is modified.
|
|
|
|
+
|
|
|
|
+# Version 1.2.16 - Apr 17, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed Unity version number parsing on machines with a locale that uses
|
|
|
|
+ "," for decimal points.
|
|
|
|
+* Fixed null reference exception if JDK path isn't set.
|
|
|
|
+
|
|
|
|
+# Version 1.2.15 - Mar 17, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Added warning when the Jar Resolver's background resolution is disabled.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed support of AARs with native libraries when using Gradle.
|
|
|
|
+* Fixed extra repository paths when resolving dependencies.
|
|
|
|
+
|
|
|
|
+# Version 1.2.14 - Mar 7, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Added experimental Android resolution using Gradle.
|
|
|
|
+ This alternative resolver supports proguard stripping with Unity's
|
|
|
|
+ internal build system.
|
|
|
|
+* Added Android support for single ABI builds when using AARs include
|
|
|
|
+ native libraries.
|
|
|
|
+* Disabled Android resolution on changes to all .cs and .js files.
|
|
|
|
+ File patterns that are monitored for auto-resolution can be added
|
|
|
|
+ using PlayServicesResolver.AddAutoResolutionFilePatterns().
|
|
|
|
+* Added tracking of resolved AARs and JARs so they can be cleaned up
|
|
|
|
+ if they're no longer referenced by a project.
|
|
|
|
+* Added persistence of AAR / JAR version replacement for each Unity
|
|
|
|
+ session.
|
|
|
|
+* Added settings dialog to the iOS resolver.
|
|
|
|
+* Integrated Cocoapod tool installation in the iOS resolver.
|
|
|
|
+* Added option to run pod tool via the shell.
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed build of some source Cocoapods (e.g Protobuf).
|
|
|
|
+* VersionHandler no longer prompts to delete obsolete manifests.
|
|
|
|
+* iOS resolver handles Cocoapod installation when using Ruby < 2.2.2.
|
|
|
|
+* Added workaround for package version selection when including
|
|
|
|
+ Google Play Services on Android.
|
|
|
|
+* Fixed support for pods that reference static libraries.
|
|
|
|
+* Fixed support for resource-only pods.
|
|
|
|
+
|
|
|
|
+# Version 1.2.12 - Feb 14, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed re-explosion of AARs when the bundle ID is modified.
|
|
|
|
+
|
|
|
|
+# Version 1.2.11 - Jan 30, 2017
|
|
|
|
+## New Features
|
|
|
|
+* Added support for Android Studio builds.
|
|
|
|
+* Added support for native (C/C++) shared libraries in AARs.
|
|
|
|
+
|
|
|
|
+# Version 1.2.10 - Jan 11, 2017
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed SDK manager path retrieval.
|
|
|
|
+* Also, report stderr when it's not possible to run the "pod" tool.
|
|
|
|
+* Handle exceptions thrown by Unity.Cecil on asset rename
|
|
|
|
+* Fixed IOSResolver to handle PlayerSettings.iOS.targetOSVersionString
|
|
|
|
+
|
|
|
|
+# Version 1.2.9 - Dec 7, 2016
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Improved error reporting when "pod repo update" fails.
|
|
|
|
+* Added detection of xml format xcode projects generated by old Cocoapods
|
|
|
|
+ installations.
|
|
|
|
+
|
|
|
|
+# Version 1.2.8 - Dec 6, 2016
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Increased speed of JarResolver resolution.
|
|
|
|
+* Fixed JarResolver caches getting out of sync with requested dependencies
|
|
|
|
+ by removing the caches.
|
|
|
|
+* Fixed JarResolver explode cache always being rewritten even when no
|
|
|
|
+ dependencies change.
|
|
|
|
+
|
|
|
|
+# Version 1.2.7 - Dec 2, 2016
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed VersionHandler build errors with Unity 5.5, due to the constantly
|
|
|
|
+ changing BuildTarget enum.
|
|
|
|
+* Added support for Unity configured JDK Path rather than requiring
|
|
|
|
+ JAVA_HOME to be set in the Jar Resolver.
|
|
|
|
+
|
|
|
|
+# Version 1.2.6 - Nov 15, 2016
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed IOSResolver errors when iOS support is not installed.
|
|
|
|
+* Added fallback to "pod" executable search which queries the Ruby Gems
|
|
|
|
+ package manager for the binary install location.
|
|
|
|
+
|
|
|
|
+# Version 1.2.5 - Nov 3, 2016
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Added crude support for source only Cocoapods to the IOSResolver.
|
|
|
|
+
|
|
|
|
+# Version 1.2.4 - Oct 27, 2016
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Automated resolution of out of date pod repositories.
|
|
|
|
+
|
|
|
|
+# Version 1.2.3 - Oct 25, 2016
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed exception when reporting conflicting dependencies.
|
|
|
|
+
|
|
|
|
+# Version 1.2.2 - Oct 17, 2016
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Fixed issue working with Unity 5.5
|
|
|
|
+* Fixed issue with PlayServicesResolver corrupting other iOS dependencies.
|
|
|
|
+* Updated build script to use Unity distributed tools for building.
|
|
|
|
+
|
|
|
|
+# Version 1.2.1 - Jul 25, 2016
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Removed 1.2 Resolver and hardcoded whitelist of AARs to expand.
|
|
|
|
+* Improved error reporting when the "jar" executable can't be found.
|
|
|
|
+* Removed the need to set JAVA_HOME if "jar" is in the user's path.
|
|
|
|
+* Fixed spurious copying of partially matching AARs.
|
|
|
|
+* Changed resolver to only copy / expand when source AARs change.
|
|
|
|
+* Auto-resolution of dependencies is now performed when the Android
|
|
|
|
+ build target is selected.
|
|
|
|
+
|
|
|
|
+## New Features
|
|
|
|
+* Expand AARs that contain manifests with variable expansion like
|
|
|
|
+ ${applicationId}.
|
|
|
|
+* Added optional logging in the JarResolverLib module.
|
|
|
|
+* Integration with the Android SDK manager for dependencies that
|
|
|
|
+ declare required Android SDK packages.
|
|
|
|
+
|
|
|
|
+# Version 1.2.0 - May 11 2016
|
|
|
|
+## Bug Fixes
|
|
|
|
+* Handles resolving dependencies when the artifacts are split across 2 repos.
|
|
|
|
+* #4 Misdetecting version for versions like 1.2-alpha. These are now string
|
|
|
|
+ compared if alphanumeric
|
|
|
|
+* Removed resolver creation via reflection since it did not work all the time.
|
|
|
|
+ Now a resolver needs to be loaded externally (which is existing behavior).
|
|
|
|
+
|
|
|
|
+## New Features
|
|
|
|
+* Expose PlayServicesResolver properties to allow for script access.
|
|
|
|
+* Explodes firebase-common and firebase-measurement aar files to support
|
|
|
|
+ ${applicationId} substitution.
|
|
|
|
+
|
|
|
|
+# Version 1.1.1 - 25 Feb 2016
|
|
|
|
+## Bug Fixes
|
|
|
|
+* #1 Spaces in project path not handled when exploding Aar file.
|
|
|
|
+* #2 Script compilation error: TypeLoadException.
|
|
|
|
+
|
|
|
|
+# Version 1.1.0 - 5 Feb 2016
|
|
|
|
+## New Features
|
|
|
|
+* Adds friendly alert when JAVA_HOME is not set on Windows platforms.
|
|
|
|
+* Adds flag for disabling background resolution.
|
|
|
|
+* Expands play-services-measurement and replaces ${applicationId} with the
|
|
|
|
+ bundle Id.
|
|
|
|
+
|
|
|
|
+ ## Bug Fixes
|
|
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+* Fixes infinite loop of resolution triggered by resolution.
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