- // A simple logger class that uses Console.WriteLine by default.
- // Can also do Logger.LogMethod = Debug.Log for Unity etc.
- // (this way we don't have to depend on UnityEngine)
- using System;
- namespace kcp2k
- {
- public static class Log
- {
- public static Action<string> Info = Console.WriteLine;
- public static Action<string> Warning = Console.WriteLine;
- public static Action<string> Error = Console.Error.WriteLine;
- }
- }
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