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- namespace kcp2k
- {
- // header for messages processed by kcp.
- // this is NOT for the raw receive messages(!) because handshake/disconnect
- // need to be sent reliably. it's not enough to have those in rawreceive
- // because those messages might get lost without being resent!
- public enum KcpHeader : byte
- {
- // don't react on 0x00. might help to filter out random noise.
- Handshake = 0x01,
- // ping goes over reliable & KcpHeader for now. could go over reliable
- // too. there is no real difference except that this is easier because
- // we already have a KcpHeader for reliable messages.
- // ping is only used to keep it alive, so latency doesn't matter.
- Ping = 0x02,
- Data = 0x03,
- Disconnect = 0x04
- }
- }
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