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- using System.Net;
- using System.Net.Sockets;
- namespace kcp2k
- {
- public class KcpClientConnection : KcpConnection
- {
- // IMPORTANT: raw receive buffer always needs to be of 'MTU' size, even
- // if MaxMessageSize is larger. kcp always sends in MTU
- // segments and having a buffer smaller than MTU would
- // silently drop excess data.
- // => we need the MTU to fit channel + message!
- readonly byte[] rawReceiveBuffer = new byte[Kcp.MTU_DEF];
- // helper function to resolve host to IPAddress
- public static bool ResolveHostname(string hostname, out IPAddress[] addresses)
- {
- try
- {
- addresses = Dns.GetHostAddresses(hostname);
- return addresses.Length >= 1;
- }
- catch (SocketException)
- {
- Log.Info($"Failed to resolve host: {hostname}");
- addresses = null;
- return false;
- }
- }
- // EndPoint & Receive functions can be overwritten for where-allocation:
- // https://github.com/vis2k/where-allocation
- // NOTE: Client's SendTo doesn't allocate, don't need a virtual.
- protected virtual void CreateRemoteEndPoint(IPAddress[] addresses, ushort port) =>
- remoteEndPoint = new IPEndPoint(addresses[0], port);
- protected virtual int ReceiveFrom(byte[] buffer) =>
- socket.ReceiveFrom(buffer, ref remoteEndPoint);
- public void Connect(string host, ushort port, bool noDelay, uint interval = Kcp.INTERVAL, int fastResend = 0, bool congestionWindow = true, uint sendWindowSize = Kcp.WND_SND, uint receiveWindowSize = Kcp.WND_RCV, int timeout = DEFAULT_TIMEOUT)
- {
- Log.Info($"KcpClient: connect to {host}:{port}");
- // try resolve host name
- if (ResolveHostname(host, out IPAddress[] addresses))
- {
- // create remote endpoint
- CreateRemoteEndPoint(addresses, port);
- // create socket
- socket = new Socket(remoteEndPoint.AddressFamily, SocketType.Dgram, ProtocolType.Udp);
- socket.Connect(remoteEndPoint);
- // set up kcp
- SetupKcp(noDelay, interval, fastResend, congestionWindow, sendWindowSize, receiveWindowSize, timeout);
- // client should send handshake to server as very first message
- SendHandshake();
- RawReceive();
- }
- // otherwise call OnDisconnected to let the user know.
- else OnDisconnected();
- }
- // call from transport update
- public void RawReceive()
- {
- try
- {
- if (socket != null)
- {
- while (socket.Poll(0, SelectMode.SelectRead))
- {
- int msgLength = ReceiveFrom(rawReceiveBuffer);
- // IMPORTANT: detect if buffer was too small for the
- // received msgLength. otherwise the excess
- // data would be silently lost.
- // (see ReceiveFrom documentation)
- if (msgLength <= rawReceiveBuffer.Length)
- {
- //Log.Debug($"KCP: client raw recv {msgLength} bytes = {BitConverter.ToString(buffer, 0, msgLength)}");
- RawInput(rawReceiveBuffer, msgLength);
- }
- else
- {
- Log.Error($"KCP ClientConnection: message of size {msgLength} does not fit into buffer of size {rawReceiveBuffer.Length}. The excess was silently dropped. Disconnecting.");
- Disconnect();
- }
- }
- }
- }
- // this is fine, the socket might have been closed in the other end
- catch (SocketException) {}
- }
- protected override void Dispose()
- {
- socket.Close();
- socket = null;
- }
- protected override void RawSend(byte[] data, int length)
- {
- socket.Send(data, length, SocketFlags.None);
- }
- }
- }
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