picopark.controller 8.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1101 &-8483142202414362136
  4. AnimatorStateTransition:
  5. m_ObjectHideFlags: 1
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_Name:
  10. m_Conditions:
  11. - m_ConditionMode: 2
  12. m_ConditionEvent: inAir
  13. m_EventTreshold: 0
  14. - m_ConditionMode: 2
  15. m_ConditionEvent: moving
  16. m_EventTreshold: 0
  17. m_DstStateMachine: {fileID: 0}
  18. m_DstState: {fileID: 202946651464623045}
  19. m_Solo: 0
  20. m_Mute: 0
  21. m_IsExit: 0
  22. serializedVersion: 3
  23. m_TransitionDuration: 0.25
  24. m_TransitionOffset: 0
  25. m_ExitTime: 0
  26. m_HasExitTime: 0
  27. m_HasFixedDuration: 1
  28. m_InterruptionSource: 0
  29. m_OrderedInterruption: 1
  30. m_CanTransitionToSelf: 1
  31. --- !u!1107 &-4123463004572241105
  32. AnimatorStateMachine:
  33. serializedVersion: 5
  34. m_ObjectHideFlags: 1
  35. m_CorrespondingSourceObject: {fileID: 0}
  36. m_PrefabInstance: {fileID: 0}
  37. m_PrefabAsset: {fileID: 0}
  38. m_Name: Base Layer
  39. m_ChildStates:
  40. - serializedVersion: 1
  41. m_State: {fileID: 689730143132401903}
  42. m_Position: {x: 120, y: 0, z: 0}
  43. - serializedVersion: 1
  44. m_State: {fileID: 714955962483225527}
  45. m_Position: {x: 450, y: 0, z: 0}
  46. - serializedVersion: 1
  47. m_State: {fileID: 202946651464623045}
  48. m_Position: {x: 280, y: 160, z: 0}
  49. m_ChildStateMachines: []
  50. m_AnyStateTransitions: []
  51. m_EntryTransitions: []
  52. m_StateMachineTransitions: {}
  53. m_StateMachineBehaviours: []
  54. m_AnyStatePosition: {x: -100, y: 30, z: 0}
  55. m_EntryPosition: {x: -120, y: 180, z: 0}
  56. m_ExitPosition: {x: 800, y: 120, z: 0}
  57. m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
  58. m_DefaultState: {fileID: 202946651464623045}
  59. --- !u!1101 &-3367963830302198399
  60. AnimatorStateTransition:
  61. m_ObjectHideFlags: 1
  62. m_CorrespondingSourceObject: {fileID: 0}
  63. m_PrefabInstance: {fileID: 0}
  64. m_PrefabAsset: {fileID: 0}
  65. m_Name:
  66. m_Conditions:
  67. - m_ConditionMode: 2
  68. m_ConditionEvent: moving
  69. m_EventTreshold: 0
  70. - m_ConditionMode: 2
  71. m_ConditionEvent: moving
  72. m_EventTreshold: 0
  73. m_DstStateMachine: {fileID: 0}
  74. m_DstState: {fileID: 202946651464623045}
  75. m_Solo: 0
  76. m_Mute: 0
  77. m_IsExit: 0
  78. serializedVersion: 3
  79. m_TransitionDuration: 0.25
  80. m_TransitionOffset: 0
  81. m_ExitTime: 0.75409836
  82. m_HasExitTime: 0
  83. m_HasFixedDuration: 1
  84. m_InterruptionSource: 0
  85. m_OrderedInterruption: 1
  86. m_CanTransitionToSelf: 1
  87. --- !u!1101 &-3341695456012808837
  88. AnimatorStateTransition:
  89. m_ObjectHideFlags: 1
  90. m_CorrespondingSourceObject: {fileID: 0}
  91. m_PrefabInstance: {fileID: 0}
  92. m_PrefabAsset: {fileID: 0}
  93. m_Name:
  94. m_Conditions:
  95. - m_ConditionMode: 1
  96. m_ConditionEvent: inAir
  97. m_EventTreshold: 0
  98. m_DstStateMachine: {fileID: 0}
  99. m_DstState: {fileID: 714955962483225527}
  100. m_Solo: 0
  101. m_Mute: 0
  102. m_IsExit: 0
  103. serializedVersion: 3
  104. m_TransitionDuration: 0.25
  105. m_TransitionOffset: 0
  106. m_ExitTime: 0
  107. m_HasExitTime: 0
  108. m_HasFixedDuration: 1
  109. m_InterruptionSource: 0
  110. m_OrderedInterruption: 1
  111. m_CanTransitionToSelf: 1
  112. --- !u!1101 &-740901182746733325
  113. AnimatorStateTransition:
  114. m_ObjectHideFlags: 1
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_Name:
  119. m_Conditions:
  120. - m_ConditionMode: 1
  121. m_ConditionEvent: moving
  122. m_EventTreshold: 0
  123. - m_ConditionMode: 2
  124. m_ConditionEvent: inAir
  125. m_EventTreshold: 0
  126. m_DstStateMachine: {fileID: 0}
  127. m_DstState: {fileID: 689730143132401903}
  128. m_Solo: 0
  129. m_Mute: 0
  130. m_IsExit: 0
  131. serializedVersion: 3
  132. m_TransitionDuration: 0.25
  133. m_TransitionOffset: 0
  134. m_ExitTime: 0
  135. m_HasExitTime: 0
  136. m_HasFixedDuration: 1
  137. m_InterruptionSource: 0
  138. m_OrderedInterruption: 1
  139. m_CanTransitionToSelf: 1
  140. --- !u!1101 &-368830200356156537
  141. AnimatorStateTransition:
  142. m_ObjectHideFlags: 1
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. m_Name:
  147. m_Conditions:
  148. - m_ConditionMode: 1
  149. m_ConditionEvent: inAir
  150. m_EventTreshold: 0
  151. m_DstStateMachine: {fileID: 0}
  152. m_DstState: {fileID: 714955962483225527}
  153. m_Solo: 0
  154. m_Mute: 0
  155. m_IsExit: 0
  156. serializedVersion: 3
  157. m_TransitionDuration: 0.25
  158. m_TransitionOffset: 0
  159. m_ExitTime: 0.75409836
  160. m_HasExitTime: 0
  161. m_HasFixedDuration: 1
  162. m_InterruptionSource: 0
  163. m_OrderedInterruption: 1
  164. m_CanTransitionToSelf: 1
  165. --- !u!91 &9100000
  166. AnimatorController:
  167. m_ObjectHideFlags: 0
  168. m_CorrespondingSourceObject: {fileID: 0}
  169. m_PrefabInstance: {fileID: 0}
  170. m_PrefabAsset: {fileID: 0}
  171. m_Name: picopark
  172. serializedVersion: 5
  173. m_AnimatorParameters:
  174. - m_Name: moving
  175. m_Type: 4
  176. m_DefaultFloat: 0
  177. m_DefaultInt: 0
  178. m_DefaultBool: 0
  179. m_Controller: {fileID: 0}
  180. - m_Name: inAir
  181. m_Type: 4
  182. m_DefaultFloat: 0
  183. m_DefaultInt: 0
  184. m_DefaultBool: 0
  185. m_Controller: {fileID: 0}
  186. - m_Name: isSwimming
  187. m_Type: 4
  188. m_DefaultFloat: 0
  189. m_DefaultInt: 0
  190. m_DefaultBool: 0
  191. m_Controller: {fileID: 0}
  192. - m_Name: isOnWater
  193. m_Type: 4
  194. m_DefaultFloat: 0
  195. m_DefaultInt: 0
  196. m_DefaultBool: 0
  197. m_Controller: {fileID: 0}
  198. m_AnimatorLayers:
  199. - serializedVersion: 5
  200. m_Name: Base Layer
  201. m_StateMachine: {fileID: -4123463004572241105}
  202. m_Mask: {fileID: 0}
  203. m_Motions: []
  204. m_Behaviours: []
  205. m_BlendingMode: 0
  206. m_SyncedLayerIndex: -1
  207. m_DefaultWeight: 0
  208. m_IKPass: 0
  209. m_SyncedLayerAffectsTiming: 0
  210. m_Controller: {fileID: 9100000}
  211. --- !u!1102 &202946651464623045
  212. AnimatorState:
  213. serializedVersion: 5
  214. m_ObjectHideFlags: 1
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. m_Name: Idle
  219. m_Speed: 1
  220. m_CycleOffset: 0
  221. m_Transitions:
  222. - {fileID: 2613331665074685550}
  223. - {fileID: -3341695456012808837}
  224. m_StateMachineBehaviours: []
  225. m_Position: {x: 50, y: 50, z: 0}
  226. m_IKOnFeet: 0
  227. m_WriteDefaultValues: 1
  228. m_Mirror: 0
  229. m_SpeedParameterActive: 0
  230. m_MirrorParameterActive: 0
  231. m_CycleOffsetParameterActive: 0
  232. m_TimeParameterActive: 0
  233. m_Motion: {fileID: 7400000, guid: ff9727e14bd89f1508174468a5562d52, type: 2}
  234. m_Tag:
  235. m_SpeedParameter:
  236. m_MirrorParameter:
  237. m_CycleOffsetParameter:
  238. m_TimeParameter:
  239. --- !u!1102 &689730143132401903
  240. AnimatorState:
  241. serializedVersion: 5
  242. m_ObjectHideFlags: 1
  243. m_CorrespondingSourceObject: {fileID: 0}
  244. m_PrefabInstance: {fileID: 0}
  245. m_PrefabAsset: {fileID: 0}
  246. m_Name: PlayerAnim
  247. m_Speed: 1
  248. m_CycleOffset: 0
  249. m_Transitions:
  250. - {fileID: -368830200356156537}
  251. - {fileID: -3367963830302198399}
  252. m_StateMachineBehaviours: []
  253. m_Position: {x: 50, y: 50, z: 0}
  254. m_IKOnFeet: 0
  255. m_WriteDefaultValues: 1
  256. m_Mirror: 0
  257. m_SpeedParameterActive: 0
  258. m_MirrorParameterActive: 0
  259. m_CycleOffsetParameterActive: 0
  260. m_TimeParameterActive: 0
  261. m_Motion: {fileID: 7400000, guid: e6212b4031a7ff2958e6dd48b14b98b5, type: 2}
  262. m_Tag:
  263. m_SpeedParameter:
  264. m_MirrorParameter:
  265. m_CycleOffsetParameter:
  266. m_TimeParameter:
  267. --- !u!1102 &714955962483225527
  268. AnimatorState:
  269. serializedVersion: 5
  270. m_ObjectHideFlags: 1
  271. m_CorrespondingSourceObject: {fileID: 0}
  272. m_PrefabInstance: {fileID: 0}
  273. m_PrefabAsset: {fileID: 0}
  274. m_Name: Jump
  275. m_Speed: 1
  276. m_CycleOffset: 0
  277. m_Transitions:
  278. - {fileID: -8483142202414362136}
  279. - {fileID: -740901182746733325}
  280. m_StateMachineBehaviours: []
  281. m_Position: {x: 50, y: 50, z: 0}
  282. m_IKOnFeet: 0
  283. m_WriteDefaultValues: 1
  284. m_Mirror: 0
  285. m_SpeedParameterActive: 0
  286. m_MirrorParameterActive: 0
  287. m_CycleOffsetParameterActive: 0
  288. m_TimeParameterActive: 0
  289. m_Motion: {fileID: 7400000, guid: 312b85562db77235ea992ddebe0c0f34, type: 2}
  290. m_Tag:
  291. m_SpeedParameter:
  292. m_MirrorParameter:
  293. m_CycleOffsetParameter:
  294. m_TimeParameter:
  295. --- !u!1101 &2613331665074685550
  296. AnimatorStateTransition:
  297. m_ObjectHideFlags: 1
  298. m_CorrespondingSourceObject: {fileID: 0}
  299. m_PrefabInstance: {fileID: 0}
  300. m_PrefabAsset: {fileID: 0}
  301. m_Name:
  302. m_Conditions:
  303. - m_ConditionMode: 1
  304. m_ConditionEvent: moving
  305. m_EventTreshold: 0
  306. - m_ConditionMode: 2
  307. m_ConditionEvent: inAir
  308. m_EventTreshold: 0
  309. m_DstStateMachine: {fileID: 0}
  310. m_DstState: {fileID: 689730143132401903}
  311. m_Solo: 0
  312. m_Mute: 0
  313. m_IsExit: 0
  314. serializedVersion: 3
  315. m_TransitionDuration: 0.25
  316. m_TransitionOffset: 0
  317. m_ExitTime: 0
  318. m_HasExitTime: 0
  319. m_HasFixedDuration: 1
  320. m_InterruptionSource: 0
  321. m_OrderedInterruption: 1
  322. m_CanTransitionToSelf: 1
  323. --- !u!1101 &3684682569158077439
  324. AnimatorStateTransition:
  325. m_ObjectHideFlags: 1
  326. m_CorrespondingSourceObject: {fileID: 0}
  327. m_PrefabInstance: {fileID: 0}
  328. m_PrefabAsset: {fileID: 0}
  329. m_Name:
  330. m_Conditions: []
  331. m_DstStateMachine: {fileID: 0}
  332. m_DstState: {fileID: 202946651464623045}
  333. m_Solo: 0
  334. m_Mute: 0
  335. m_IsExit: 0
  336. serializedVersion: 3
  337. m_TransitionDuration: 0.25
  338. m_TransitionOffset: 0
  339. m_ExitTime: 0
  340. m_HasExitTime: 1
  341. m_HasFixedDuration: 1
  342. m_InterruptionSource: 0
  343. m_OrderedInterruption: 1
  344. m_CanTransitionToSelf: 1